
https://numerion-software.com/solutions/products/carbon-for-maya
- Carbon for Maya is a high-performance physics and cloth simulation plugin designed to bring advanced soft-body, cloth, and hybrid effects into Maya workflows. Developed by Numerion Software, Carbon aims to bridge the gap between realism and usability—offering production-level simulation quality while integrating cleanly into Maya’s environment. At its heart, Carbon supports cloth simulation, with features built for complex garments, nets, sails, ropes, and textile behavior. Its collision engine is robust—handling interactions between cloth and characters, self-collision, layered cloth collisions, rigid bodies (buttons, props), and more. The system also allows you to define which elements should or should not collide, giving you control over performance vs. accuracy trade-offs. (Version notes and feature listings reference this)
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