
CGMasterAcademy - Unreal 5 Modular Environments
https://www.gameart.cgmasteracademy.com/courses/45-ue5-modular-environments
- A 10-week course where students will develop a fully-realized environment, understand modular construction, and current day workflows for asset creation in the Unreal 5 engine.
- In this course, students will be taught how to break down references and develop a list of reusable modular assets, utilizing trims, tileable and unique texture sets and working with multiple workflows to determine the best industry standard method. With this list, students will then use both Maya and the Unreal Engine 5 to create a fully realized environment with portfolio screenshots. The class will cover: Unreal Engine 5, Maya (or equivalent), Substance Painter, Photoshop, Marmoset, and more. By the end of the course, students will have an understanding of modular construction and workflow creation of assets, knowledge of the Unreal 5 engine and current day workflows for asset creation, create proper PBR textures, and generally master material creation for Unreal. Students will also be able to compose, light, and render a scene in Unreal Engine 5. The class will cover: – Unreal Engine 5, Maya (or equivalent), Substance Painter, Photoshop, Marmoset, RizomUV
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