




Ultimate Level Art Tool / Plugin with high Capability to Automate Level Art and Environment Art.
Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine's automation possibilities. Leartes Studios is dedicated to pushing the boundaries of being a leading art outsourcing company.
As an art outsourcing company, our primary focus has been delivering exceptional visual assets, animations, and art production services to game developers. However, recognizing the industry's evolving needs and the importance of efficient workflows, we have embarked on the development of our groundbreaking code plugin tool.
Under the hood, the Ultimate Level Art Tool has an impressive number of features. We are also planning to develop the tool further, expanding its functionality and versatility.

This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are smooth and non-intrusive, always prioritizing the player's input. The system uses blueprints and C++ but no knowledge of C++ is required!

This plugin uses voice recognition engine to generate lip-sync animation from SoundWave assets or PCM audio data. Animation is saved as curves in data assets and can be played in runtime together with audio. This approach allows to achieve well-looking lip-sync animation easily without subtitles.

This plugin was developed as an alternative to Skeletal Meshes, and more optimized than the traditional VertexAnimation that bakes all vertex positions, allowing it to use LODs or even Nanite with the trade off of a slightly lower visual quality.

If you have any Vector field data, you can use this plug-in to draw the flow field, this plugin is a fully GPU-powered flow field visualization that can render a million particles at 60fps.

The Universal Camera is a flexible camera that can be used in a wide variety of games and architectural visualization.
Move around, rotate, edge scroll, screen slide, mouse drag, follow an actor, use the async traveling tasks...

With the Ultimate Shooting System you can quickly setup highly optimized shooting mechanics with multiple layers of polish in minutes. its made in c++ for fast performance and designed for use in blueprints.

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well!

High quality gothic furniture props volume 1.
Are you looking to populate your environment with top-notch assets? You came to the right place. This is a complete collection of high-quality props included in our Gothic Interior Megapack. (Volume 1)

High quality gothic dungeon props vol 1.
Are you looking to populate your environment with top-notch assets? You came to the right place. This is a complete collection of high-quality props included in our Gothic Interior Megapack. (Volume 1)

UnderCity + WonderLand Environments pack , comes with around 100 Unique Static Meshes,

The Cursed Plateau is a harsh and unforgiving land, where the air is thick with the stench of rot and decay. The rocky cliffs rise high above, their jagged peaks scraping at the sky. Amidst the desolation, the red flowers stand out like beacons of hope, a reminder that life can thrive even in the most inhospitable of environments. The dead vegetation rustles in the breeze, the big dead trees stand tall, their twisted branches reaching towards the sky in a desperate grasp for life. Dare you enter this forsaken land and uncover its secrets?

The Pine Island Environment with 53 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Nature, trees and a realistic river biomes scene. Explore the serene beauty of nature with our Pine Environment. This meticulously crafted asset captures the essence of a tranquil river flowing through a lush biome filled with diverse foliage and rich vegetation. Whether you’re designing a serene woodland scene or an adventurous forest journey, our Pine Environment provides the perfect backdrop. Embrace the natural beauty and enhance your projects with this high-quality asset, bringing the vibrant and immersive world of a pine forest directly to your creative endeavors.

Experience the allure of a meticulously handcrafted Asian-Inspired Mountain Temple asset pack. This 3D environment captures the essence of a secluded, ancient sanctuary nestled within rugged
Technical Details:
Number of Unique Meshes: 299
Vertex Count: 500–10k
Number of Materials: 1
Number of Material Instances: 22
Number of Textures: 74
Texture Resolutions: 2k-4k
Supported Unreal Engine Versions: 5.3 – 5.5
Supported Development Platforms:
Windows: Yes




REAL FOOD is a project with 40 photorealistic scanned food models, 30 decoration models and a fully equipped coffee bakery scene for advertising, film, games, architecture and VR. The baked food models are available in 6 LODs from 25.000 polygons for film, architecture or advertising down to 200 polygons for realtime use in games or VR.
The scene is prepared with light baked and supports VIRTUAL REALITY, so that you can take a walk around the bakery in VR. Please make sure that your graphics card is powerful enough (Nvidia 2060 recommended as minimum for VR).


https://fab.com/listings/42f204a5-cb21-4250-877a-d5a8b5dc6a1f
A modular mountain lodge with over 100+ assets. The scene is setup with dynamic lighting using lumen with the ability to easily switch lighting setup. All assets are made with game production quality and standards.
When PIE:
Keyboard 1: Day/Night Toggle
Keyboard 2: Light On/Off Toggle
Keyboard 3: Sun On/Off Toggle
Keyboard 4: Sun Direction Toggle
Features:
100+ High Gamplay Ready Quality Assets
Master material with tweakable material instances
Tilabe materials
Blueprints for tweakable assets
Dynamic lighting using Lumen with two different lighting setups
Post process with colorgrading for each lighting

Old abandoned winter base environment. Includes photoscanned game ready buildings and props.
Please make sure to turn on Project Settings>Generate Mesh Distance Fields to make scene looks proper.
Features:
Buildings
Ruins
Props
Foilage
Demo map
Number of Unique Meshes: 62
Collision: Yes, custom.
Vertex Count: 76 – 36002.
LODs: Yes.
Number of Materials and Material Instances: 74
Number of Textures: 190
Texture Resolutions: from 128 to 4096
Supported Development Platforms:
Windows
Supported Unreal Engine Versions: 4.27 and 5.0 – 5.4
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