
https://www.fab.com/listings/558372d8-3643-4d58-855d-738fbfdfcc96
- Elite Landscapes is a very affordable pack for high resolution landscapes. Coastal Ruins pack features 4 landscapes with 8k resolution, a movie matte painting quality sky sphere and village ruins for decoration. Also included the levels and light setups you see on the screenshots and video. The pack has a very basic landscape material but for anyone who wants to use advanced landscape materials; I also included the original heatmaps so that you can have all the details of the original terrain with your own materials or any material pack that can be found in the Marketplace. Sky Sphere uses the same system as in Epic's Demonstration Projects. It's a one, distorted 360 degree image, modified for the UVs of a sphere mesh.

https://www.fab.com/listings/93d7de3c-e1d6-44be-b50a-f360b3f61911
- Fantasy Castle with 143 Unique Meshes. It includes all showcased assets, high-quality assets with a good level of detail, and is optimized for Game-Ready Projects.

https://www.fab.com/listings/10eafd3e-9a32-4a14-8eeb-273f7e530a26
- A Utility Tower and Utility Pole used for electrical power distribution that can be set to single pole configuration or dual pole configuration. There are several options for the number of transformers and other electrical components. The single-pole configuration lets you choose how many tiers you want. The dual pole configuration allows for a platform to run between the poles. Towers can automatically connect wires from one tower to another and also from towers to electric meter banks.
- An Electric Meter Bank that is highly configurable. You can have as many meters as you want. Each meter has an optional switch box. Meters and Switchboxes can each have up to 10 conduit pipes coming out of them and there is a pipe building system that lets you easily get very complex with where your pipe goes. Electric Meters can automatically connect wires between each other as well as automatically connecting wires to Utility Towers.
- Generating these items procedurally allows for Hierarchical Instances to be used which are potentially much more efficient at resource usage and also makes it faster to create a setup like this compared to doing it all manually.




https://www.fab.com/listings/e108cf47-d633-4584-a392-0eef0caaf484
- Contains easy to use building meshes, rubble, photo scanned rocks and logs, vegetation. Everything you need to start your fantasy landscape.
- For better visuals enable "distance field ambient occlusions" for the demo scene (from engine settings)

https://www.fab.com/listings/d30a464d-9458-4557-98ae-e35135bf9f92
- Not the most pleasant environment by definition but a very thorough one in execution.
- A decent number of modular assets for both interior and exterior of a functioning or an abandoned prison.
- Interchangeable materials, high level of modularity and tons of props give you the means to create a unique setting.







https://www.fab.com/listings/221af99d-8805-44b7-8844-933950f1ceb8
- Here are our seven months of hard work as the Leartes Team, 1950s NYC Environment Megapack with over 1150 Unique Meshes , a lot of BluePrints for easy use, and Merged Building Parts for fewer Drawcalls in the scene; we did our best for optimization since the Project is huge and there are a lot of Assets.
- We have created renders by camera angles and additional Set Dressing + Lighting for each camera angle; we include those Set Dressing and Lightings for camera angles in Sub-Levels; we also have Base Lighting and Base Directional Light in Sublevels for Showcase Map if you have any questions on how to use it you can get fast support via email.
- Pack includes Building Parts, 10 Vehicles (3 Cars, 1 Limo, 1 F1 Car,1 Pickup, 1 Tram, 2 Bikes, 1 Motorbike ), and Sets of each types of props (like Benches set, Lights set, Billboards Set and much more ), Building Parts are customizable so you can create your building easily by combining different Building Parts which has vertex painting and tileable material options. And there are 5 Characters in the pack.
- We have cube maps on windows, so windows look like they have 3D interiors.
- We have 5 Rigged Characters made according to Unreal Mannequin Skeleton, which is compatible with Unreal Mannequin Animations.

Frozen Norse Environment with 102 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.

https://www.fab.com/listings/75455ba4-7407-45db-b24e-160712b9586c
- Introducing the Soulslike Framework (SLF) - a comprehensive, Blueprint-friendly solution designed to streamline the development of immersive Soulslike experiences in Unreal Engine. SLF equips developers with robust tools and systems to craft challenging gameplay experiences reminiscent of iconic Soulslike titles. SLF aims to be the most intuitive framework that you can come across!

https://www.fab.com/listings/1ea3a18f-9e6c-42a6-a4bd-656ed63a52ec
- Competitive Shooter HUD is a gameplay HUD pack and consists of a wide range of effective HUD features typical for first person shooters. In addition to a number of effects such as achievements, medals, damage feedback, damage indicator, etc., it also offers the shooter typical health and armor bars, weapon bars, action bars and team kill counter, timer, a sophisticated crosshair system, intermediate points count and much more.
- Each system is independent and is called and customized via custom Blueprint nodes. All Systems are accessed via a context-sensitive interface and can be accessed from almost any class.

https://www.fab.com/listings/686259e9-aae5-4bcb-b45d-273ecb2038fc
- Medieval Russian Village Environment with 184 Unique Meshes. This includes all showcased assets, high-quality assets with a good level of detail, and assets optimized for Game-Ready Projects.

https://www.fab.com/listings/d6148766-27b1-47db-a730-832c53b7a895
- Electronic Nodes allows you to better picture your logic in visual scripting editors (Blueprints, Materials, Niagara...) by changing the shape of wires to make them straight with 45° or 90° angle. It's a bit like circuit boards, no more spaghetti!

https://www.fab.com/listings/5ee4aa76-9fea-4fcd-91e8-146b9e601c2f
- Bazaar Environment Kit is a set of assets that allows you to create realistic, cartoony and stylized/classic style environments within the theme. Suitable for presentations, films, games and custom levels creation. It includes demo level that represents assets the best way. Pack contains architecture modules, props, bazaar goods, PBR-materials and instances.

https://www.fab.com/listings/2ad3a0a7-36f0-432b-8e31-281fd9fc838f
- Survival Interactable Procedural Nature Ecosystem is a special pack designed to help developers and game artists, procedurally create huge open-world landscapes, populated with choppable trees and rocks, ready to be mined by the player. This is why, this pack is perfect for any survival game but can also be used for any other type of game where procedural nature is required.
- Using this pack, the player will be able to chop/cut any tree spawned by the trees procedural foliage spawner and also will be able to mine/break any rock spawned by the rock procedural spawner. The tree or rock become interactable, only after the player decide to interact with it and this is why everything is very well optimized and game ready even for huge landscapes with thousands and even hundreds of thousands of trees and rocks instances.
- In order to interact with the trees or stones, you will have to use the character from this pack (which is a modified version of the first person character template ). If you want to use your own character, you will have to copy - paste the blueprints from my character to yours. With some basic knowledge of blueprints programming, you will be able to adapt your own character to cut trees and mine rocks. If you choose to do that, please use my character as an example and if you choose to use my character then everything should work out of the box. My character can be easily transformed from first person to third person or to any other type of character.

https://boundless-resource.com/lightforge/
- Maximize the quality of your Unreal Engine scenes with just 3 clicks.
- THE ULTIMATE TOOL FOR FILMMAKING IN UNREAL ENGINE.
- LightForge optimizes Unreal Engine for filmmaking, so you can focus on what's important: making your film.











- Welcome to the FPS Toolkit Lite for Unreal Engine, a powerful and user-friendly solution designed to help developers create high-quality first-person shooter games with ease. Whether you're a seasoned developer or just starting out, this toolkit offers a streamlined approach to building fluid, responsive gameplay experiences.
- The FPS Toolkit is engineered to deliver high-end results with minimal effort. By leveraging data tables, it allows for seamless customization and the easy addition of new weapons, ensuring that your game can evolve as you see fit.
- One of the standout features of this toolkit is its compatibility—it's designed to integrate effortlessly with other systems and tools, making it a versatile choice for any project.
- With the FPS Toolkit, you can focus on what matters most: crafting an engaging and immersive FPS experience for your players.




- I bring to your attention a fully detailed and game ready environment.
- Years have past after the collapse of society. A train wreck a remnant of a bygone age of men , is taken over by nature. People once again occupy the hulls, turning the site and it's metal carcass into their refuge camp.
- This all happens in the Balkans in an ex communist state, the trains , props and everything manmade is styled in the socialist style very nostalgic to people that grew up in an ex communist country.
- This pack will provide you with a variety of props - lots of vegetation , train models , small props. But also a rich amount of textures - fully cohesive biome , metals , woods and other.
- As a technical artist with years of experience on some of the biggest triple A games , I bring you a particular set of skills - optimized and technically sound environment.
- You will get props with proper LODs, handmade for the vegetation. Master materials with lots of features for things like Landscape, Props, Cloth, Foliage, Triplanar Cliffs/Rocks.
- Update 1 : Updated version for Unreal Engine 5, the example scene forest is updated to use Lumen. Materials textures and other adjustments to work properly with new engine features. You no longer need plugins in order for the scene to work, but be aware - to use UE5 Lumen features , you will need RHI set to DX12 in project settings.
- I aim to supply a clean and feature rich content that can be changed easily and be usable to artists to create their own vision , that is also optimized and game ready.




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