Combat Components v5.5 (Latest)



Plugin speeds up a process of creating combat systems and not only.


Features:

Collision Detection can be used simultaneously on multiple components deriving from Primitive Component (Static/Skeletal mesh)
Rotating Actor towards selected direction (through interface function) e.g AI rotating towards its target while attacking / Player rotating towards movement input while playing root motion animation
Anim notify classes which allows to enable / disable functionality of the components in animations
Example project from preview video Version: 5.5 (Latest)

Combat Components v5.5 (Latest)

Information
Members of Guests cannot leave comments.


Premium Mockups



rss