
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
High quality and fidelity texture sets – most 2048 pixels +
Master material setup that control all instances
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Optimized for games!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
Includes test dynamic lighting scene
Each tileable texture set is constructed to be best used in combination in a vertex paint blend – ie. Dirt_01 blends well with Dirt_02 and Dirt_03. This allows for easily hiding any visible tiling!
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