Categories: 3D Models & Addons » Unreal

https://fab.com/listings/41e9c864-1ebe-40f7-978c-c82e81356a6c
If you are going to use it in your own project, please use the “Our Render” settings:
Edit/Project Settings/Rendering:
Enable virtual texture support: ON
Dynamic Global Illumination Method: Lumen
Reflection Method: Lumen
Use Hardware Ray Tracing when available: ON
High Quality Translucency Reflections: ON
Shadow Map Method: Shadow Maps
Support Hardware Ray Tracing: ON
Generate Mesh Distance Fields: ON
Distance Field Voxel Density: 0.1
Beech Forest Ecosystem is based on the “Temperate Broadleaf Forest” biomes. Beech Forest density is made up of Beech Trees, Ferns, Butterburs (Petasites hybridus) and Rhododendrons.
Edit/Project Settings/Rendering:
Enable virtual texture support: ON
Dynamic Global Illumination Method: Lumen
Reflection Method: Lumen
Use Hardware Ray Tracing when available: ON
High Quality Translucency Reflections: ON
Shadow Map Method: Shadow Maps
Support Hardware Ray Tracing: ON
Generate Mesh Distance Fields: ON
Distance Field Voxel Density: 0.1
Beech Forest Ecosystem is based on the “Temperate Broadleaf Forest” biomes. Beech Forest density is made up of Beech Trees, Ferns, Butterburs (Petasites hybridus) and Rhododendrons.
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