Last version of Matrix products
TurboSmooth is set on the model with turning on and off to get quality.
Regular and principled topology in polygon modeling.
Using Normal map and Height map to indicate some details.
Recognize the places that are not completable with baking technique and should be modeled.
FBX: 2009 version
Render engine: V-ray and Corona
I spent a lot of time on this project. Please enjoy it.
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