Darkness in an Urban Environment: Managing Light on the Streets by Joe McNally
Darkness in an Urban Environment: Managing Light on the Streets by Joe McNally
English | 1hr 30m | Video: 720p | 1.6 GB
 

In this exclusive class, join legend Joe McNally, on the streets of New York to see how to bring light to one of the busiest and most dynamic backgrounds. He'll walk through how to prep your gear, scout for locations, direct your models, and incorporate flash to make your subject stand out on the city streets. He'll discuss how to set your exposure and plan your shot to achieve the "bokeh" look of the city glow behind your model. Learn tips for planning your shoot so you're within the city regulations as well as techniques to help work through any troubles you may have while on location. Gain the confidence and know-how to photograph your subjects with flash in what can seem like an impossible environment.

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CreativeLIVE - Retouching Techniques for Hair in Photoshop

CreativeLIVE - Retouching Techniques for Hair in Photoshop
English | 1hr 20m | Video: 720p | 593 MB

 

Retouching hair is hard! Demystify how to best treat hair for beauty and compositing jobs. Lisa Carney will teach how to create the best mask for hair using channel pulling, selections and masking. Lisa will go over techniques for illustrating hair, creating custom brushes, using hair parts and using Layer Blend modes to your advantage. Retouch, composite and edit with hair with confidence! 


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Wanderers Conference - Ross Tanner – Selling through branding
Wanderers Conference - Ross Tanner – Selling through branding
English | 59m | Video: 1080p | 2 GB 
https://wandererscommunity.com/courses/ross-tanner-selling-through-branding/
 

Ross is known for being the mind & soul behind Flothemes, responsible for half of the websites of modern photographers. He is a master creating visuals and forging brands, as well as a bright business man involved in helping other entrepreneurs grow to their full potential. He will share his knowledge about creating a confidence in your branding that impacts your sales approach, including exercises and roadmaps to track your business objective.


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Themilkyway - 2017 Family Retreat - But Natural Photography
Themilkyway - 2017 Family Retreat - But Natural Photography
English | 49m | Video: 1080p | 478 MB 
http://themilkyway.ca/2017-family-retreat/

 

I really do feel that besides your gear and your knowledge, as a business owner your biggest asset is your time. This video will be all about how you can optimize your time.


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Premiere Pro Guru: Online Offline Workflows

Premiere Pro Guru: Online Offline Workflows
Size: 1.83 GB | Duration: 1h 9m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

 

An online/offline workflow, also known as a proxy workflow, gives you the option to edit with lightweight proxy files and then relink to the original camera files for final render.


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Premiere Pro Masterclass Module 2 - Editing Basics

Premiere Pro Masterclass Module 2 - Editing Basics
English | 1hr 32m | Video: 720p | 1.3 GB

 

If you are looking for a video editing application that will allow you to edit videos however you want them, Adobe Premiere Pro is the best answer. Premiere Pro is used by professionals across the world for every type of production from business & marketing videos, music videos to documentaries, feature films. This full course is the best way to jump right in and start editing.


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Premiere Pro Masterclass Module 1 - Start Video Editing

 

Premiere Pro Masterclass Module 1 - Start Video Editing
English | 30m | Video: 720p | 681 MB

 

This module will cover everything you need to know to start video editing, including:

  • Starting a new project
  • Importing and organizing your videos
  • Stabilizing shaky video!

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Lynda - Landscape Photography: Winter

Lynda - Landscape Photography: Winter
English | 51m | Video: 720p | 258 MB

 

Learn to make the most of winter's stark landscapes with this collection of tips and strategies for wintertime landscape photography.


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Master Game Development With Unity Game Engine Volume 1

Master Game Development With Unity Game Engine Volume 1
English | 3hr 17m | Video: 720p | 454 MB

 

Unity is a very powerful game engine that we can use to build 2D and 3D games. Unity is cross platform which means we build a game once but we can port the game on mobile and desktop devices, and even on consoles.


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Foundation Patreon Term 2 - Ideation Drawing

 Foundation Patreon Term 2 - Ideation Drawing
Duration: 1+ hrs | Video: h264, yuv420p, 1920x1080 30fps | Audio: aac, 44100 Hz, 2 ch | 1.03 GB
Genre: eLearning | Language: English

 

Term 2 Gumroad Contents:

• 1+ hour Video tutorial on: Ideation Drawing

      Includes:
      - Lecture
      - Demo
      - Assignment (no feedback)


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ZBrush and SubD: Design for 3D Printing with SLA
ZBrush and SubD: Design for 3D Printing with SLA

Video: 720p | Duration: 1h 57m | Language: English
Not all CAD packages excel at the same tasks. But moving models between them can be difficult. In this course, you can learn a workflow for moving models between ZBrush and CAD packages that use SubD (subdivision surfaces), such as Rhino. Instructor Jean Gorospe shows how to build incredible designs that take advantage of both their strengths-and prepare for an exciting 3D printing process known as stereolithography (SLA). Follow along and discover how to build a modern task chair in Rhino, transfer the model to ZBrush for high-res detailing, send the mesh back to Rhino to convert it to NURBs, and finalize the design for printing. Jean even shows you what the results look like coming straight off an SLA printer, and after they've been washed and cured.

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Zbrush and Keyshot for Product Design and Rendering
Zbrush and Keyshot for Product Design and Rendering

Video: 720p | Duration: 1h 42m | Language: English
Starting from design sketches, this course covers the 3D sculpting and modeling of a product concept in ZBrush. Discover techniques and workflows that can help you design efficiently. Then, find out how to take 3D models from ZBrush to KeyShot, where photorealistic renderings can be made for presentation purposes. Learn the steps and processes for setting up materials, using shaders and lights, and configuring helpful render settings

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X-Particles 4 for Cinema 4D Essential Training
X-Particles 4 for Cinema 4D Essential Training

Video: 720p | Duration: 5h 40m | Language: English
X-Particles 4 is a stellar addition to Cinema 4D, allowing artists to quickly and easily create finely rendered fluid simulations, dynamics, and collisions. This course gets you started with this powerful plugin. Join Andy Needham as he walks through the Emitter interface, and shows how to use modifiers to change the look and behavior of particles. Andy demonstrates how to create visible particles, make fluid and fire simulations, and render your work. He also covers additional ways to sculpt particles, and shares helpful tips for enhancing your workflow.

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Voice-Over for Video and Animation
Voice-Over for Video and Animation

Video: 720p | Duration: 1h 30m | Language: English
Voice acting (voice-over) is more than just funny voices. This course prepares voice actors and directors for what is expected in a recording session and provides tips to improve anyone's voiceover skills. Director and storyboard artist Mark Simon reveals the industry standards for producing better voice sessions, as well as techniques to improve line readings and create a winning demo reel. He also covers the nuts and bolts of recording, delivering, and backing up audio files, and achieving that professional sound for personal projects at a home studio or office.

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V-Ray 3.0 for 3ds Max Essential Training - Updated April 2018
V-Ray 3.0 for 3ds Max Essential Training - Updated April 2018

Video: 720p | Duration: 6h 10m | Language: English
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering. This course covers critical V-Ray concepts such as basic material creation, image sampling, color mapping, subdivs, and lighting, as well as creating in-camera effects such as depth of field, motion blur, and caustics. Author and 3D expert Brian Bradley will help you add amazing and lifelike materials and effects to your 3D models with this powerful plugin.

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Unreal: Content Pipeline
Unreal: Content Pipeline

Video: 720p | Duration: 2h 13m | Language: English
Unreal Engine 4—a suite of powerful creation tools—can be leveraged by professionals in a variety of different industries to create unique visualization projects. In this course, get a solid foundation of the content pipeline for Unreal, and discover how to get assets and geometry from different applications into Unreal. Instructor Scott Pagano covers how to work with geometry, including how to import FBX models and animated models into Unreal. He also shares how to import textures, refine materials, work with cameras, and more. Throughout the course, Scott demonstrates how to work with several key pieces of software, including Revit and Maya. Upon wrapping up this course, you'll have the knowledge you need to bridge the gap between 3D content creation software and the leading visualization engine.

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Unity: Timeline and Cinemachine
Unity: Timeline and Cinemachine

Video: 720p | Duration: 1h 35m | Language: English
Unity is a great tool for 3D modeling and visualization-especially for architecture. But what if you want to add animation to your renderings, without having to keyframe? Luckily, Unity has two features that allow designers to animate visualizations in just a few steps. This course shows how to use the Timeline to animate with clips and recorded animation, and set up and manipulate cameras-to add motion along paths-with Cinemachine. Instructor George Maestri also offers tips for adding effects and transitions from Post Processing Stack 2.0 to your visualizations, for extra professional results.

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Unity: 3D Level Design
Unity: 3D Level Design

Video: 720p | Duration: 2h 5m | Language: English
Unity—the powerful interactive development tool for mobile and desktop games—boasts tools and features that allow you to build striking virtual worlds. In this course, Alan Thorn helps you enhance your Unity skill set by covering topics that can help you get up to speed with level design. Alan walks through the process of assembling a 3D environment with modular asset pieces, and explains how to create a Unity project and import and configure assets. He also discusses how to complete environment lighting, import Unity scripts, create timed behaviors, build an intelligent enemy character, and more.

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Motion Graphic Design: Storyboards and Animatics
Motion Graphic Design: Storyboards and Animatics

Video: 720p | Duration: 1h 35m | Language: English
Motion graphics and animation can take a long time to develop—so it's important to get ideas locked down before moving into the production stages. Storyboards are key. They can be used as a communication tool between all members of the production team, including the client. They help others visualize your ideas and avoid misinterpretation—making sure everyone is on the same page. In this course you can learn some great tips for building storyboards and animatics with the tools in Adobe Creative Cloud. Learn how to quickly capture your ideas with the Adobe iOS drawing and sketching tools. Can't draw? Learn ways of creating storyboards with found images using Photoshop. Once you've created your storyboard, find out how record voiceovers in Premiere Pro, work out the timing, add basic transformations and effects before using Dynamic Link to incorporate After Effects and Cinema 4D into your development process. Finally, Angie shows how to share and review your work online so that everyone is agreed on the final product.

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Game Design Foundations: 3 Pitch, Propose, and Practice
Game Design Foundations: 3 Pitch, Propose, and Practice

Video: 720p | Duration: 1h 3m | Language: English
Simply having a great idea for a game isn't enough. Game designers must also be able to pitch their ideas, and clearly explain how their game works and why others should be excited about their design. In this course—the third installment in the Game Design Foundations series—learn how to pitch your ideas, document your design, and prepare yourself to enter the game industry. Award-winning game designer Brenda Romero provides a detailed look at game design documents, and steps through how to successfully pitch your ideas. She also shares tips for improving your game design skills, and dives into the differences between making games in the game industry and building games as an indie.

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Game Design Foundations: 2 Systems, Chance, and Strategy
Game Design Foundations: 2 Systems, Chance, and Strategy

 

Video: 720p | Duration: 1h 31m | Language: English
Has your passion for gaming sparked an interest in game creation? If so, this course—the second installment in the Game Design Foundations series—can help to further acquaint you with the basics of game design, and provide you with the tools and skills you need to start fashioning your own virtual worlds. Join award-winning game designer Brenda Romero as she takes a detailed look at game systems, chance in games, and strategy in games. Brenda explains what a system is, exactly; provides examples of common game systems; and then dives into a discussion of game mechanics. Learn about the mechanics of chance and skill, the types of decisions in games, and more.

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3ds Max: Tips, Tricks and Techniques - Updated May 2018
3ds Max: Tips, Tricks and Techniques - Updated May 2018

Video: 720p | Duration: 6h 29m | Language: English
3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics. Instructor Aaron F. Ross presents a new topic every week, spanning the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera operation, and rendering. He gives special attention to streamlining workflows, such as automation of time-consuming tasks, so your productions run more smoothly and efficiently. Come back every Wednesday for a new tutorial to expand your 3ds Max knowledge and skills.

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3ds Max: Substance to Arnold
3ds Max: Substance to Arnold

Video: 720p | Duration: 2h 2m | Language: English
Substance tools are now an industry standard when it comes to texturing 3D geometry in all areas of 3D. As Autodesk now includes the Arnold renderer as part of the base 3ds Max package, understanding how to use these two toolsets together is a must. In this course, discover how to use the substance-based toolset from Allegorithmic in conjunction with the Arnold renderer in 3ds Max. Instructor Brian Bradley explores the various workflow requirements and options for using the Substance Bitmap2Material and Designer applications with 3ds Max and Arnold.

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3ds Max 2019 Essential Training
3ds Max 2019 Essential Training

Video: 720p | Duration: 10h 39m | Language: English
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations. Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, subdivision surfaces, and freeform sculpting. Then, learn to construct hierarchies, add cameras and lights, and animate with keyframes. Author Aaron F. Ross also takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and ART.

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