

UnhideSchool - Grooming: Hair with Xgen Interactive no Maya
https://unhideschool.com/cursos/view-all/6467/grooming-pelos-com-xgen-interactive-no-maya
14h 32m | Audio: PT | Subtitles: English By GFXTRA.COM
- Grooming is a stage of digital art production that develops the appearance of hair, hair and pain of characters. To bring more realism to the characters, professionals specialized in grooming in digital art find employment opportunities in companies such as Pixar, AMC Studio, Nintendo and Lightfarm Studios, since the game, advertising, animation and film markets require this specialization.
- The area of grooming in digital art has seen an increase in demand for professionals in recent years, creating opportunities in the area for artists in Brazil and in the world. The trend is that demand continues to increase in the area of animation, games and advertising, or that there is a line of opportunities for new artists!
- In the Grooming course : Hair with XGen Interactive in Maya , you will learn the basic concepts for raising hair in a person, analyze and understand the functioning of two hairs in various types of animals and know how to transfer isso to XGen. The course is intended for beginning artists and students looking to learn how to create hair on characters. To begin the course, a basic understanding of navigation and use of the Maya software is indicated.
- In the first classrooms you will see cases of grooming use in various market areas and then you will have a basic introduction to Maya and Xgen. The instructor will show references to films and images so that you learn to identify the parts that make up hair and their names. Each stage of the process will be determined through exercises and you will model a character to raise together with the instructor and also participate in the entire hair raising process, from start to finish.
Know the main techniques addressed throughout the course:

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