
Duration: 20 hours and 51 minutes
- Mastering Maya Rigging: Learn from a Riot Games TA by FastCampus offers a hands-on, in-depth look into the art and technical aspects of character rigging in Maya. Led by O Mun-Young, a Senior Rigging Technical Artist at Riot Games, this course equips you with the skills and industry insights needed to become a proficient rigging artist. With a unique perspective from one of the key artists behind the wildly popular skins for League of Legends, O Mun-Young brings years of experience to the table, guiding students through the complexities of rigging. The course covers a variety of essential topics, starting with the basics of rigging and advancing to more complex systems used in professional game and animation studios. You’ll learn how to design and implement joints, skinning, and control systems, all within the powerful 3D software Maya.
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