
- 39 1440p .mkv Video Files | 2 1080p .mkv Video Files | Over 35 hours fully narrated in english | Rough weapon blockout and picatinny rail | Substance Painter File | Pure ref File
- High-poly modeling using Plasticity and ZBrush | Low-poly modeling using PIXYZ and 3ds max for some optimization | UV-Unwrap using 3ds max and RizomUv | Baking using Marmoset Toolbag | Texturing using Substance Painter | Rendering using Marmoset Toolbag
- Every chapter reflects real industry techniques I use in professional environments. Whether you're looking to polish your portfolio, strengthen your hard-surface skills, or learn how to texture realistic weapons and make beautiful renders, this tutorial will get you there. Designed for intermediate to advanced artists, but clear and structured enough for beginners who want to grow fast.
Chapter 6 Rendering FilesChapter 1 Highpoly
Chapter 2 Lowpoly
Chapter 3 UVs
Chapter 4 Bake
Chapter 5 Texturing
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