Flippednormals - Switching to Blender for Experienced Artists
 Flippednormals - Switching to Blender for Experienced Artists

https://flippednormals.com/product/switching-to-blender-for-experienced-artists-9742

Software Blender Skill Level Beginner | Duration 10 hours 9 minutes

  • Switching to Blender for Experienced Artists
  • In Switching to Blender for Experienced Artists, you'll be able to take the leap and finally switch to Blender! We're getting straight to the point, teaching you exactly what you need to make the switch to Blender. We cover everything from learning the UI and navigation to using the modeling tools, shading and texturing, sculpting, retopology and rendering with cycles and much more!
  • If you've been looking for an opportunity to switch from 3ds Max, Modo, C4D or Maya, this is the perfect course for you!


Understanding Blender

As you're switching to Blender, you've probably noticed that Blender is quite different from other 3D software. In this course, we're covering how to work around a lot of the Blender-quirks and how to embrace the Blender-way of working. We'll take you through all the oddities like the navigation, using the camera and generally how to work efficiently with Blender.

 

Mix of Theory & Practical

The course is split into 2 main parts: Quick Start & Making an Axe! In Quick Start, you'll learn to use Blender. We cover the essential tools you need to know in to-the-point videos. In Making an Axe, we take you through start to finish how to make an axe, from poly modeling, UV mapping, sculpting, shading to finally lighting and rendering. By the end of this course, you'll be able to use Blender in your own projects, taking advantage of this amazing 3D software.

 

What they say

"I’ve been working in game art for over 15 years and Switching to Blender might be the single most impactful software switch I’ve experienced. I only wish this guide was available when I did!"

- Paul, Game Art Lecturer

 

About Your Instructor

Henning Sanden is the Co-Founder of  FlippedNormals and has taught numerous courses on Maya and Blender over the years. In his professional career, he’s worked on hero characters for movies such as Pirates of the Caribbean, Batman V Superman, Pacific Rim Uprising, and Alien Covenant, to name a few.

 

Files Included

 

54 HD Video Files

Source files

Course Overview PDF

Skill Level

No knowledge of Blender is required at all! We assume that you already know an existing 3D software and that you're looking to switch. If you want a complete beginner series, we recommend Introduction to Blender.

 

Software Used

 

Blender 2.92

Chapter List

Blender Quick Start

01 - How is Blender Different

02 - UI Overview & Navigation

03 - Changing Defaults

04 - Best Addons

05 - Adding Objects & Manipulation

06 - Object Mode Vs Edit Mode

07 - Selection & Visibility

08 - Direct Modeling Tools

09 - 3D Cursor

10 - Origin Point

11 - Transform Orientations & Pivots

12 - Snapping

13 - Modifiers

14 - Retopology

15 - UV Mapping

16 - Image Planes

17 - Sculpting

18 - Outliner

19 - Groups

20 - Dealing With Data

21 - Cleaning Your Scenes

22 - Import, Export, Link & Append

23 - Exporting To Maya

24 - ZBrush To Blender

25 - Animation Basics

26 - Animation Cogs

27 - Shape Keys

28 - Render Tab Setup

29 - Render Overview

30 - Material Basics

31 - Shader Editor 

32 - Rendering Tips

33 - Lighting

34 - HDRI

35 - Render Passes

 

Building an Axe

01 - Image Planes

02 - Axe Blockout

03 - Blade Blockout

04 - Straps Blockout

05 - Handle Refinement

06 - Blade Refinement

07 - Straps Refinement

08 - UVs

09 - Blade Sculpting

10 - Surfacing the Handle

11 - Surfacing the Blade

12 - Surfacing the Straps

13 - Rock Topology

14 - Rock UVs

15 - Rock Sculpting

16 - Rock Surfacing

17 - Camera Setup

18 - Lighting & Render

 

Flippednormals - Switching to Blender for Experienced Artists

Switching_Blender_for_Experienced_Artists.part1.rar - 2.9 GB

Switching_Blender_for_Experienced_Artists.part2.rar - 1.3 GB


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