CGCookie - Fundamentals of Texturing in Blender
CGCookie - Fundamentals of Texturing in Blender
https://cgcookie.com/courses/fundamentals-of-texturing-in-blender

As we delve into texturing mapping in Blender, we'll guide you step-by-step through digestible lessons. With hands-on exercises peppered throughout, you'll grasp each concept with ease.

By the end of the course you'll understand how to use Blender to add a texture to a model.


Even if you're completely new to texturing...

 

...by the end of this course, you will be comfortable with texturing and know how to texture map any Blender object.
You will prove it to me (and yourself) by texturing this awesome motorcycle model at the end of the course

What is a texture?  An image mapped to 3D surface

In older video games or games like Minecraft, the line between geometry and images is pretty obvious. 

In newer games or in visual effects shots though, it’s a bit less clear where to draw the line. 

With bigger production budgets and faster computers, geometry got waaaay more detailed. At the same time, there are now new types of complex textures.

So where does modeling end and texturing begin? That's going to be different for every project.

How do you Texture a Brick Wall?

If I asked you to create a brick wall in Blender, should you model bricks - or use a brick texture on a plane? 

You could decide either way depending on the circumstances. 

For this course, I’ll just assume that anything you haven't modeled is what you need to texture. 

Here is how you can create the textures:

 

  • use photos (found online, or your own)
  • use procedural textures
  • paint the textures
  • use a combination of all of the above.
In this course, you'll learn how to do just that!

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