
CLASS OUTLINE This practical class comprises 5 hours of video lessons, organized into four structured sections: In this foundational section, you will become acquainted with Blender's animation capabilities, including: - Animation editor windows and curve modifiers This section delves into the specifics of character animation, covering: - Character rig layers and controls You will explore the essential principles of animation, including: - Squash and stretch In this final section, you will learn about the animation workflow, including: - Animating with reference videos
- Rotation drivers and camera setup
- The fundamentals of the bouncing ball animation
- Object interaction and character walk cycles
- Anticipation and exaggeration
- Pose-to-pose animation and more
- Lip animation and synchronization with audio.
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