Blender From Zero
https://www.skillshare.com/classes/Blender-From-Zero/1363902742
If you’re brand new to 3d, or Blender, or both, this is the one for you!
This chunky foundational class is three things at once: What you'll learn: Interface Gain a thorough understanding of Blender’s UI 3d Navigation How to move through 3d scenes, manipulate cameras, perspective and orthographic modes and all the shortcuts you need to work snappily. Object Mode How to add and transform objects in a scene. Modelling Modifiers Automatic tools which can be used to quickly and radically alter your models in a non-permanent, or non-destructive way. Vertex Groups Isolate parts of your models so you can apply multiple materials. Materials In this ten-part section we’ll break down this complex topic into its basic parts. We’ll see how to assign materials, and make metallic, transparent, and procedural or mathematically based textures, as well as take a thorough look at how to start using images as textures, and how they are applied, or mapped onto surfaces. Lighting The interplay of light and surfaces is at the heart of making 3d images: we’ll explore HDRIs - specialised photographic images of the real world that are used to bring incredible realism to your images. We’ll also bring extra lights into the scene to precisely add accents and highlights.
We’ll cover the essentials of Blender’s terrific direct polygon modelling toolset.
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