Gumroad – Understanding SSS with Richard Yot
Sub Surface Scattering is one of the least understood aspects of shading in 3D, with unintuitive controls confronting users who then have to resort to guesswork in order to create the effects they are looking for. In this software-agnostic tutorial the process is completely demystified, starting with a thorough explanation of the physical processes involved. Building on this foundation users are then able to appropriately use the right settings, in any application. The goal of the training is to empower you, as a 3D artist, to approach shading translucent materials with absolute confidence. With a clear mental model of how materials should behave, and how they react to light in every lighting situation, you will be able to set the right parameters every time, without ever needing to resort to guesswork. In most cases there are only a small number of key controls you need to focus on, and after watching this training you will be very clear on what they are. This will make navigating complex and confusing shading systems much simpler, allowing you to focus on the important controls and ignore the rest.
Unreal Engine: Ultimate Survival Horror Course
This course will teach you how to make a survival horror game, teaching all skillsets the fundamentals of game creation through one of the most popular genres in game media. We will go step by step through the game-making process to show how we can set up a character from scratch, well-designed gameplay, classic and advanced horror mechanics, artificial intelligence, and a lot more.
Creating asteroid scene in Blender (Backrooms, cinematic)
Hello everyone and welcome to my new course. In this course we are doing a scene with an asteroid from my short film which you can watch on Course Preview. The film is inspired by Backrooms
In this 2-hour-long, step-by-step tutorial we will make an asteroid scene that you can see in the video.
In the first part of the tutorial, we work with Blender. I will introduce you to the basics of Blender and how to set the scene.
I will show you the simplest way to make an asteroid in Blender without animation and simulations and how to make a realistic scene in Blender quickly and efficiently. Therefore, the course can be easily followed by beginners.
Artstation – Handmade Mosaic Tutorial – VOL 03
How to make Mosaic Style Material in Substance Designer After watching this process, you can create any type of mosaic material easily. This tutorial can help you to understand SVG workflow in the substance designer. with SVG you can have a very flexible way to draw anything such as a custom mask or pattern in substance designer. The mosaic pattern could be a great example of this usage and that is what you learn in this tutorial. I hope you can learn and enjoy that.
Artstation – Damaged Concrete Tutorial VOL-02
How to make Damage Concrete in Substance Designer Concrete material is one of the most widely used materials that We should learn how to create. When we learn how to make it, we can have the largest number of outputs of this material model in the shortest time. Due to the ubiquity and widespread use of this material model, it is very important that you can produce this material model with high quality. In this material creation process, you can easily produce concrete materials and learn good points. I hope you enjoy and learn new things by watching this tutorial.
In this class we'll cover the basics of 3D photo scanning (also known as photogrammetry). Using only pictures taken with your phone and accessible software, we will turn real world objects into 3D models.
This is a powerful and versatile technique that's useful for animation, visual effects, game development, 3D printing, architecture, and more! It's used by the film and game industries to create assets, by museums to create archival scans of artifacts, and even in medicine for medical imaging.
Modeling Buzz Lightyear from "Toy Story" with Blender !
I recently I rewatched the Toy Story series again, and I was impressed with the movie quality that Pixar and Disney did back then. They needed a big team to create only one character; they worked for weeks, even months.
So I made the course to show you that in the next three to four hours, you will be able to achieve what they did back then, and you will do it yourself, thanks to Blender! I will help you understand and learn the concept of 3d, tools for modeling, and to model one of your favorite characters from the Toy Story.
We will create the famous Buzz Lightyear. He is one of the main characters in this film. And he is the main character in the upcoming science fiction adventure film produced by Pixar animation studios and Walt Disney Pictures called Lightyear.
Complete Tutorial Of Making A Iwatch On Blender 3D
Hey there thanks for stopping by to see this incredibly long video! Ha... I know you all say you don't mind long videos so here's another!.Basically in this class i am going to teach you how to make an amazing apple iwatch on blender We'll cover everything in 4 episodes, We go over setting up a reference image, modeling the iwatch, creating the materials, setting up textures, lighting and background and rendering i will also provide the material and resources in the description below
This workshop will show you their process, both technical and artistic. You will learn the key principles they use to create beautiful 3d work. You’ll create your own 3d style frames to put into practice the training they have worked for months to prepare.
Domestika - 3D Character Design From Drawing to Modeling
Give a new dimension to characters by creating your protagonist in Photoshop before giving it depth and volume with ZBrush and Maya Portraying a character’s personality when rendering in 3D begins with imagination and a 2D sketch. Self-taught visual development artist Segun Samson is passionate about developing captivating characters that connect with their audiences. He has worked with numerous studios including Triggerfish Animation, Dreamcast Animation, and Sunrise Productions.
FlippedNormals - Introduction to Modeling in Maya
Introduction to Modeling in Maya
Learn everything you need to know in order to get started with modeling in Maya! Learn the basic modeling tools, how to model for SubD, master topology, using sweep mesh, vert re-ordering, using deformers, and we’re simply scratching the surface!
This a step-by-step tutorial showing how to model a realistic motorcycle in Maya. This course is designed to teach you how to take your hard surface modeling skills to the next level. You will see this motorcycle created from start to finish. Start by learning advanced reference techniques using Sketchfab. Master techniques such as Circularize, Lattice Deformer, Append to Polygon, Quad Draw, Bevel, Snap Together, Extruding Along a Curve, Animation Snapshot, Importing Vector Art and more in over 11 hours of instructional video. Watch this video from start to finish to see the entire process or jump into any lesson to see how a tool or technique is done in a practical way. This tutorial assumes you have a understanding of the Maya Interface. You will be provided a project files to follow along.
Hello and Welcome to ZBRUSH Hard Surface Techniques and Workflows All Levels
Learn how to create the Oreo shot that was inspired by real TV Commercial . We do it from start to finish using a couple of tools : 3DS max ,Vray , Tyflow , Phoenix FD ; and AE . A lot of tips and tricks will be provided in this course ;
The Best Blender Course For Absolute Complete Beginners (Ground UP)
...So you want to learn Blender, but 3d can be hard.. No, 3d IS complex!
But this course makes it simple.
You will learn the basics in a casual and fun environment.
Blender 3D: Easy Headphones
In this video, we will be learning how to make this amazing 3D render of a pair of Headphones. Now this class should be pretty easy to follow along and we will not only create this render but we'll also be focusing on understanding and learning the tools which we use so that you can use them in your future projects as well.