Complete Game Character Workflow 01 Character Modeling

Complete Game Character Workflow 01 Character Modeling

English | 41 hrs | Video: 720p


Make morden nextgen characters with zbrush, mari, maya and substance

 

What you'll learn

Master the Knowledge and Skill to Create Game Characters.

Understanding Human Body Anatomy and Porportion.

Understanding Human Topology.

Master ZBrush Sculpting Tools.

Master ZBrush HardSurface Tools.

Master Maya Retopology and UV Tools

Master Marvelous Designer Garment Creation Techniques

Gain Basic Understanding of Substance Designer

 

This course covers a complete solution for game character modeling, from sculpting to topology, uv, and baking. the course will also introduce solution for hair cards, simulate cloth, and other technically challenging issues that happens in a production of a serious character for game, it is designed to walk the student through the entire workflow, and prepare them to be ready for making game engine ready characters.

 

Who this course is for:

Character Artist

Character TD

Game Developers who need to Create Characters.

 

Homepage: https://www.udemy.com/complete-game-character-workflow-series-01-modeling/

 

Complete Game Character Workflow 01 Character Modeling

 

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Part 8

Part 9 


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