In this video course/tutorial users are taken through the methodical process of setting up the 3ds Max scene, apply the VRay Carpaint shader, the glass material, plastic, metal, falloff, VRayblend material, dust & scratches, rubber, etc.
Furthermore, users will create professional studio lights using vraylight objects, VRaysoftbox shader, HDRI reflections, v-ray exposure controls , rendering settings , LUT files, reflections, highlight glossiness, refractions, fresnel, vray multimatte elements, vraylightselect , specular, raw reflections, vray displacement, UVW maps, sample rate, and much more. More info - https://skl.sh/2Jdt9rm
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