Gumroad – Blender Drone Tutorial – Complete Edition
Did you ever want to learn Blender and are you looking for a quality tutorial using industry-proven techniques? Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, texturing, and game art? If so, this is the course for you.
Artstation – From Sketch to 3D Print – Collectible Sculpting in ZBrush for 3D Printing
There is something deeply satisfying about holding a sculpture you created in your own hands…
If you have ever wanted to learn how to create sculptures in ZBrush for 3D Printing, but don’t know where to start, this course is for you!
Learn to face an address pitch for stop motion and mixed media from brief to postproduction
By the hands of Javier Lourenço - advertising director specializing in animation and mixed media who has worked for clients such as Volkswagen, Bayer, Movistar, Toyota, Ikea, Unilever, Telefonica or MTV and member of the Flamboyant Paradise team in the Gizmo studio - There have been countless hours of footage that have ended up becoming successful advertising spots, short films or video clips. However, to win all these projects you first had to submit a pitch.
This course cover every single step from sculpting to the final render inside of Blender realtime engine EEVEE.
47 videos, for over 9 hours of detailed process, including step by step technical explanation, commented video and timelapses. All videos are professionaly edited.
All production files available (Zbrush sculpt, OBJ files, blender files, substance painter project, textures, references, HDRi)
In this Introduction to Substance Painter series, you’ll learn everything you need to know in order to get started with Substance Painter. The first part will get your familiar with the commonly used tools, and in the second part, we’ll texture a real-world asset. We also cover essential texture practices, helping you develop a proper workflow you can use to texture anything.
We've already created more than 100 video-tutorials of Redshift 3D content. And we are still recording additional new chapters for our students. Our goal is to cover as much as possible topics about Redshift 3D rendering. So, we are creating more and more content. Updates will be in a monthly basis until end of the year.
Have you always wanted to create your own games, but didn't know where to start? This is exactly the class you need then!
In this Complete Unity 2D Game Development Class, you're gonna learn the basics of the C# Programming language as well as Game Development with Unity 2020.3. No experience is needed for this course to learn the ins and outs of making games with Unity.
ZBrush Basic: Pet Cartoon Creation Vol. 2
This Cartoon style 3D Pet creation course is designed so that you learn step by step how to shape your 3D characters. All you need is to commit to taking the course; We assure you that lesson by lesson you will gain confidence and skill in the tool. training. We will be very happy to accompany you on the path that will lead you to become a professional digital artist in the Digital Entertainment industry.
The Complete Revit Guide Advanced: Go from Beginner to Mastery in the Top Skills in Revit
Get a solid upgrade in your REVIT skills with a course that develops your abilities to handle comprehensive level projects. In this Master Guide to REVIT, you learn advanced level detailing in a 2 story REVIT project using components like curtain walls, railings, stairs and templates through working on several practical exercises and in class projects.
Get up and running with Revit Architecture 2022 for architectural design. This course is designed for students who have no prior Revit experience and want to learn the basics. Instructor Paul F. Aubin begins by helping you get comfortable with the Revit environment. He demonstrates how to set up a project and add the grids, levels, and dimensions that will anchor your design. Then Paul helps you dive into modeling: adding walls, doors, and windows; using joins and constraints; creating groups; linking to DWG files; and modeling floors, roofs, and ceilings. He also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawings so all the components are clearly understood, as well as output sheets to PDF and AutoCAD.
Learn how to use Autodesk Fusion 360, the cloud-based 3D computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) application that unifies design, engineering, and manufacturing into a single platform.
Get up and running with Inventor 2022, the professional product and mechanical design software from Autodesk. In this course, instructor John Helfen reviews the essential tools and techniques of this parametric design system, explaining how to build parts and assemblies and document them in a way that helps others understand how your designs can be manufactured. Learn how to create a sketch and turn it into a 3D part with the Extrude, Revolve, and Loft tools. Find out how to combine multiple parts into an assembly to test the interactions—before you spend time and money on manufacturing. Finally, discover how to document your designs with drawings, and enhance them with visual styles and annotations.
The Gnomon Workshop - 3D Landscapes with Houdini and Clarisse
In this tutorial, Generalist James Miller takes an in-depth look at designing, lighting and compositing a landscape environment from beginning to end. Starting with Houdini’s terrain tools, he builds up the landscape to fit the desired natural formations taken from photo reference. Following this, he imports this asset into Clarisse and takes a look into project construction, material building, and asset importing. Once this is all set up, he continues by laying out and lighting the shot, creating and animating a camera, and exploring the different ways we can view our shot in the package. For the cloud volumes, James goes back into Houdini and covers Volume VOPS to helps build the atmosphere, before returning to Clarisse to lay out these new assets for the render. The render is then taken into Nuke, where he explores relighting using AOVs, creating gizmos, building a skydome, and installing & using the p_world tools for matte work.
Rebelway - Mastering Environment Creation in Houdini
CREATE PHOTOREALISTIC LARGE SCALE LANDSCAPES USING HOUDINI
Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable.
The same goes for Environment creation. Using procedural systems to your advantage and creating tools to make your workflow more efficient is what great environment development all about.
This course will teach you how to create incredible CG environments in Houdini.
Rebelway - Mastering Destruction & FX in Houdini
LEARN THE ADVANCED WORKFLOWS REQUIRED TO CRAFT PRODUCTION-QUALITY DESTRUCTION FX
Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable.
It’s time to shake the ground and tear down the house! Destruction is the bread and butter for any seasoned FX artist. In this course, we will show you all of the different ways you can develop production-quality destruction. This class will test and push your skills to the limit.
Create an Animated Character in Blender 2.9
If you’ve ever wanted to create your own 3D animated character, this course is for you. Using open-source software—Blender and the paint program Krita—instructor Darrin Lile goes through every step of the process. He starts with creating the look of the character, showing how to bring in reference images, create textures for clothes, rig the bones of the character, and create, cut, and style your character’s hair. Darrin then gets into the animation process, demonstrating how to set up a reference video in the Blender interface, animate character movements, and create lip sync animation for a dialogue track. He finishes the course by adding music and sound effects, then rendering the final animation to a video file, so you can share your new creation.
Welcome to this course on Crypto Art: Creating a Dystopian City Using Traditional Painting Techniques and Cinema 4D.
Gumroad – Houdini 18.5 – Firewatch Project – Building the Base Tower
In this video we are going to walk step by step through the creation of the Firewatch Base Tower. This is part of the on-going Firewatch project where we are going to build a complete level using Houdini, Unreal and the Houdini Engine V2.
Fusion 360 is a unique CAD and CAM package for product design. In this course, product designer Kevin Kennedy showcases the unique abilities of Fusion 360 to design a piece of furniture and teaches how to create parametric designs that can be driven with dimensions and constraints. Kevin first shows how to fully define sketches as the building block for parametric design. He then covers how to assemble parts in their correct position with the use of joints. Along the way, Kevin goes over best practices and additional considerations you need to make when designing. By the end of the course, you’ll have the knowledge to set up models that can adapt to changes in requirements or user needs.
Learn Blender 3D - Getting Started With Fluid Physics
Are you interested in learning about fluid simulations in 3D applications like Blender?
Do you want to create more realistic scenes using liquid based objects?
Welcome to this beginners guide to learning how to use fluid physics and the Mantiflow physics system to create liquid simulations in Blender 3D. In this course we will show you how you can add more life to your 3D scenes in Blender by creating liquid based physics systems that can be used for both still scenes as well as animations.