BlenderMarket - Blender To Daz Studio Plugin v2.2.14
https://blendermarket.com/products/blender-to-daz-studio-plugin
Software Version 4.2, 4.1, 4.0
VERSION 2.2.14 NOW AVAILABLE!!! The tool now supports: Armatures, Animations, Shape keys, Skeletal animations, Weight maps, Face Groups, and Multimaterials!!!! You can export a whole scene in one go, as the tool supports multiple objects!!! And much more, including Blender lights, cameras, keyframes, environment maps (HDRI) etc.!!! (see readme file or full description below).



Are you looking for an alley environment to add depth to your scene? With Procedural Alleys, creating such a setting becomes effortless, allowing you to design and customize your own alleyway in seconds.
Procedural Alleys offer an easy way to create and customize your alleys, with options to adjust numerous details for a unique scene. This tool streamlines alley creation, enabling you to fine-tune aspects to perfectly fit your environment, giving it a distinct atmosphere and character.

The Underwater Scene Creation Addon for Blender is a powerful tool for creating realistic and immersive underwater environments. This addon provides a wide range of features and options to help users create detailed and accurate underwater scenes with ease.


OneDeck is an add-on for workflow optimization in Blender, designed with environment artists in mind. By compiling a lot of custom tools into a single search menu, you can easily access whatever you need with the click of a button. Whether you're managing large-scale environments or smaller scenes, OneDeck helps you work faster and gives you the control you need.


- For each node, a preview thumbnail is rendered
- On edits, all affected nodes are automatically updated
- Previews are rendered in a background process to keep the Blender interface fluid and responsive
- No changes are made to the .blend, others without the addon can still open your scenes without problems
- High-resolution displays supported (works with Blender's resolution scale feature)



> Eliminated the requirement to press Shift+A when using 'Collapse other collections'.
> Enhanced the expansion of parented objects.
> Fixed the issue where the outliner would refresh automatically even when the collection was already expanded.
> Added the ability to set the default state for new scenes.
> Added the option to display the actual object instead of parented objects (grayed out in the outliner) when selecting an object with parents.
> Experimentally supported expanding bones in pose mode.





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TerraNode is a collection of node-based terrain modifiers for Blender. When making terrain, I often want to place details where I find them important, but I usually do not want to take the time to sculpt every little mound and rivulet . . . To marry those two contradictory facts, I made these terrain tools.
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