Hair tool 3.2.0 + library + textures for Blender
Hair Tool v4.4.0 + Library for Blender
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  • Tired of fighting Blender’s particle systems? Meet Hair Tool – the ultimate addon by Bartosz Styperek that transforms complex hair creation into an intuitive, artist-friendly workflow. Designed for character artists and animators, this tool generates realistic or stylized hairstyles with professional results in record time.Hair Tool is add-on for Blender that will help you generate hair-card, shell hair or curve hair in non destructive way, using geometry nodes and python.


There are multiple ways to generate hair-cards with Hair Tool:

  • Hair System - procedural hair generation based on geometry nodes - great for all kind of complicated hair styles (braids, curls, punk etc)

  • using grid Guide Mesh - where hair strands follow mesh loops - great for modeling: long hair, buns, fringes, eyelashes etc.

  • using Track To Mesh - where hair tips are glued to guide mesh - great for short to medium hairstyles

  • grooming tools - that can be used together with Blender Curve Sculpt mode and procedural effects - Deformers

  • drawing and extending hair strands similar to Grease Pencil drawing - now rewritten to use new hair curves,

  • short hair modeling - for short to medium length hair - animal fur, short human hairstyles. Hair-cards will be spawn from each mesh edge.

  • using shell hair modeling - great for very short hair: fur, carpets. Requires special material (there is UEngine material in HTool docs)

Some of the features:

  • tools for curve based hair modeling (cutting, extending, deforming etc) - rewritten to support new curves

  • automated UV workflow (you can define uv regions, which can then be automatically assigned to hair strand)

  • easy hair rigging and animation with Jiggle physics

  • hair library that contains various hairstyles and sub-components,

  • various adjustable ribbons profiles - Mesh Profile, Curls Profile, Circle, Flat, Braids etc.

  • convert: Curves to Particle Hair, Particle Hair to Curve ribbons, Curve ribbons to mesh ribbons and so on.

  • curve resampling and decimation (increases/decreases curve points count)

  • generating vertex color/weights gradients, transferring UVs and vertex weights from character to mesh haircards.

  • texture baking from new hair curves; supports: normal, ao, diffuse, tangent, ID, root, flow and more maps

  • build-in add-on auto-updater

  • and more

Bit older videos (for Hair Tool 3 - but mostly still valid) showing some hair modeling techniques:

  • hair setup in one minute

  • short hair creation using Shell Hair and Short Hair modeling techniques

  • create hair without grooming

Hair Tool can be used to export hair to Character Creator

  • Check out CCreator Smart Hair system

  • Hair Tool to Character Creator workflow video tutorial

  • Smart Hair Shader Part 1 - Basic Parameters & Base Color in CC

  • Smart Hair Shader Part 2 - Effects & Save Materials in CC

 

 Hair Tool v4.4.0 + Library for Blender


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