
- Tired of fighting Blender’s particle systems? Meet Hair Tool – the ultimate addon by Bartosz Styperek that transforms complex hair creation into an intuitive, artist-friendly workflow. Designed for character artists and animators, this tool generates realistic or stylized hairstyles with professional results in record time.Hair Tool is add-on for Blender that will help you generate hair-card, shell hair or curve hair in non destructive way, using geometry nodes and python.
There are multiple ways to generate hair-cards with Hair Tool: Hair System - procedural hair generation based on geometry nodes - great for all kind of complicated hair styles (braids, curls, punk etc) using grid Guide Mesh - where hair strands follow mesh loops - great for modeling: long hair, buns, fringes, eyelashes etc. using Track To Mesh - where hair tips are glued to guide mesh - great for short to medium hairstyles grooming tools - that can be used together with Blender Curve Sculpt mode and procedural effects - Deformers drawing and extending hair strands similar to Grease Pencil drawing - now rewritten to use new hair curves, short hair modeling - for short to medium length hair - animal fur, short human hairstyles. Hair-cards will be spawn from each mesh edge. using shell hair modeling - great for very short hair: fur, carpets. Requires special material (there is UEngine material in HTool docs) Some of the features: tools for curve based hair modeling (cutting, extending, deforming etc) - rewritten to support new curves automated UV workflow (you can define uv regions, which can then be automatically assigned to hair strand) easy hair rigging and animation with Jiggle physics hair library that contains various hairstyles and sub-components, various adjustable ribbons profiles - Mesh Profile, Curls Profile, Circle, Flat, Braids etc. convert: Curves to Particle Hair, Particle Hair to Curve ribbons, Curve ribbons to mesh ribbons and so on. curve resampling and decimation (increases/decreases curve points count) generating vertex color/weights gradients, transferring UVs and vertex weights from character to mesh haircards. texture baking from new hair curves; supports: normal, ao, diffuse, tangent, ID, root, flow and more maps build-in add-on auto-updater and more Bit older videos (for Hair Tool 3 - but mostly still valid) showing some hair modeling techniques: hair setup in one minute short hair creation using Shell Hair and Short Hair modeling techniques create hair without grooming Hair Tool can be used to export hair to Character Creator. Check out CCreator Smart Hair system Hair Tool to Character Creator workflow video tutorial Smart Hair Shader Part 1 - Basic Parameters & Base Color in CC Smart Hair Shader Part 2 - Effects & Save Materials in CC
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