Path Deform Pro 1.0.1 for 3ds max 2013-2022
https://mariussilaghi.com/products/path-deform-pro
Path Deform Pro is a modifier for 3ds Max that deforms models along a path without causing self-intersections unlike the standard Path Deform modifier which produces a lot of self-intersections. It produces less pinching/stretching where the path bends.
Deformation Cleaner 1.0 for 3ds Max 2008-2022
https://mariussilaghi.com/products/deformation-cleaner
Deformation Cleaner is a modifier for 3ds Max that smooths arbitrary deformations of a model without smoothing the original detail. It can be used as a fast post correction step on top of any deformation.
Clothify Pro 1.02 for 3ds max 2013-2022
https://mariussilaghi.com/products/clothify-pro
Clothify Pro is a modifier for 3ds Max that makes modeling and animating cloth easy, controllable, artist-friendly, fast and non-destructive. You get instant results, no waiting around for a simulation to finish. Painful sculpting of cloth can also be avoided.
Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.
http://www.scriptspot.com/3ds-max/scripts/polysmoother
It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.
PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
http://www.scriptspot.com/3ds-max/scripts/xformer
XFormer is a tool that will allow you recover the transformation of an object.
FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
https://www.modelplusmodel.com/plugins/redeform.html
ReDeform is a unique 3ds Max plugin for dynamic resizing and rescaling objects in real world units.
FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other
http://www.scriptspot.com/3ds-max/scripts/q-proxies
Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.
PhysX Painter is made to very quickly populate your scenes with your assets in a very natural way. It allows you to create them using a brush, and automatically place them with Rigid bodies simulation. Whether you work in architecture, game cinematics, commercials…etc you very often need to add details to your scenes with some assets. Placing them by hand is tedious and takes time to get a natural look. You also probably tried to do that with some MassFX simulations, but it takes a lot of time to get the result you want. Using this plugin will drastically improve your workflow and help you to make more believable scenes in less time.
IKMAX v1.5 3ds max 2020 -2021
Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work!
Instead of traditional scaling/rotating/moving joints to fit your model, just touch the mesh on the specific parts.
IKMAX v1.0 for 3ds Max 2009-2021
Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work!
Instead of traditional scaling/rotating/moving joints to fit your model, just touch the mesh on the specific parts.
NextLimit Maxwell Render v5.1.1 for 3DS MAX 2016-2021
The Next Limit development team is pleased to announce the availability of Maxwell 5 version 5.1.0 for Autodesk 3ds Max. This product has been designed for rendering in Autodesk 3ds Max with a Maxwell toolbar. It brings you advanced Maxwell Render technology in a simple package.
SIGERSHADERS XS Material Presets Studio v2.6.1 for 3ds Max 2013 - 2021
https://www.sigerstudio.eu/xsmp-2-landing/
The Siger Studio's XSMP for 3ds Max is a continuation of well-known plugins family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).