English | 20 Jul 2010 | ISBN: 0240814770 | 224 pages | PDF | 16 Mb
Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max.
by Jeff W Murray
English | 2020 | ISBN: 0367272652 | 264 Pages | EPUB | 8 MB
Building Virtual Reality with Unity and Steam VR takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR 2.x libraries, this book and its example code are compatible with the main virtual reality (VR) head-mounted displays currently available. This book also looks at some of the main issues surrounding virtual reality, such as motion sickness and performance issues, providing practical ways to reduce their impact to make better VR experiences.
Digital Art Masters: Volume 3
English | ISBN: 9780240521190 | 288 pages | July 23, 2008 | EPUB | 59.53 MB
Meet some of the finest digital 2D and 3D artists working in the industry today, and discover how they create some of the most innovative art in the world. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work.
Digital Art Masters: Volume 2 (Digital Art Masters Series)
Digital Art Masters: Volume 4 (Digital Art Masters Series)
ISBN: 9781909758933 | 196 pages | PDF | 2014 | English | 67 Mb
The 3D Art & Design Book provides inspiration with a variety of step-by-step tutorials and comprehensive features covering six key aspects of a 3D artist’s portfolio. From characters and arch-vis to vehicles and environments, these expert guides will help educate and inspire you to create your best ever designs.
SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp, 1st Edition
English | 2018 | ISBN: 1119484006 | 352 pages | PDF | 185 MB
SketchUp is a 3D modeling application used in areas ranging from civil and mechanical engineering to motion picture and video game design. Three-dimensional modeling is of obvious value to the building industry—yet resources for transforming architectural designs into reality is surprisingly limited. SketchUp for Builders is the first comprehensive guide designed specifically for builders and contractors, providing step-by-step instructions on incorporating 3D modeling into all phases of the construction process. Author John Brock draws from his 30 years of experience as a custom home designer and builder to provide practical advice on how to understand what you are building before it is built. This valuable guide demonstrates how to eliminate cost overruns, construction delays, and design flaws by integrating SketchUp modeling into your workflow.
English | 2012 | pages: 722 | ISBN: 1118275403 | PDF | 83 mb
New edition shows you how to get the very most out of the latest version of Blender
Learn SOLIDWORKS 2020: A Hands-On Guide to Becoming an Accomplished SOLIDWORKS Associate and Professional
Simulink 3D Animation User’s Guide
English | 2019 | ISBN: N/A | 604 Pages | PDF | 6 MB
English | August 8th, 2018 | ISBN: 1119383633 | 512 Pages | PDF/EPUB/AZW3/MOBI | 306 MB
A guide for leveraging SketchUp for any project size, type, or style. New construction or renovation.
he revised and updated second edition of The SketchUp Workflow for Architecture offers guidelines for taking SketchUp to the next level in order to incorporate it into every phase of the architectural design process. The text walks through each step of the SketchUp process from the early stages of schematic design and model organization for both renovation and new construction projects to final documentation and shows how to maximize the LayOut toolset for drafting and presentations. Written by a noted expert in the field, the text is filled with tips and techniques to access the power of SketchUp and its related suite of tools.
3D Printing of Concrete: State of the Art and Challenges of the Digital Construction Revolution by Arnaud Perrot
English | April 10th, 2019 | ISBN: 1786303418 | 148 pages | EPUB | 5.95 MB
Digital Lighting and Rendering (3rd Edition) (Voices That Matter)
English | November 21, 2013 | ISBN: 0321928989 | 464 pages | PDF | 27,2 MB
Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any project using any 3D application. By explaining not just how to use various lighting techniques but why, this guide provides the grounding graphics pros need to master Hollywood lighting techniques.
by Munir M. Hamad
English | 2019 | ISBN: 1683923790 | 401 Pages | PDF | 35 MB
This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application.
English | ISBN: 1138560499 | 2018 | 188 pages | PDF | 4 MB
Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train! This book will specifically implement current industry trends and techniques for animated mechanical structures. We will be using Autodesk 3ds Max only, with no plugins and no additional software required. Readers will close out this book with a completed steampunk train for their portfolios and practical knowledge to combat other tricky hard-surface rigging and animation challenges.
This start-to-finish, complete guide to Nuke will give you the foundations on the state-of-the-art visual effects software used by professionals in the film and television industries. Along with the hard-won advice and techniques from expert compositor and teacher Ron Ganbar, each chapter covers a complete lesson in the fundamentals, with step-by-step instructions included so you can easily follow along and start using the program right away. The projects used throughout the book are based on real-world examples of professional productions and project files are included with each chapter so you can work through all the examples.
If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks.
English | ISBN: 047064219X | 2013 | 640 pages | EPUB | 400 MB
The sure way for design professionals to learn SketchUp modeling and rendering techniques
Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models.
English | March 20th, 2019 | ISBN: 1789617405 | 178 pages | EPUB (True/Retail Copy) | 71.86 MB
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets.
English | June 5th, 2019 | ISBN: 1119580080 | 544 pages | EPUB | 11.13 MB
Simple steps for creating AutoCAD drawings
AutoCAD is the ubiquitous tool used by engineers, architects, designers, and urban planners to put their ideas on paper. It takes some AutoCAD know-how to go from a brilliant idea to a drawing that properly explains how brilliant your idea is.
English | May 29, 2019 | ISBN: 1070767921 | 308 pages | PDF | 16 Mb
AUTOCAD EXERCISESDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as AUTOCAD, FUSION 360 or SolidWorks? Look no further. We have designed 400 CAD exercises that will help you to test your CAD skills.What's included in the AUTOCAD EXERCISES book?Whether you are a beginner, intermediate, or an expert, these 400 CAD exercises will challenge you. The book contains 200 2D & 200 3D models and practice drawings or exercises.
English | May 30, 2019 | ISBN: 1070883298 | 308 pages | PDF | 16 Mb
Do you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as AUTOCAD, FUSION 360 or SolidWorks? Look no further. We have designed 400 CAD exercises that will help you to test your CAD skills.What's included in the AUTOCAD MECHANICAL book?Whether you are a beginner, intermediate, or an expert, these 400 CAD exercises will challenge you. The book contains 200 2D & 200 3D models and practice drawings or exercises.