Augmented Reality Game Development

Augmented Reality Game Development

English | February 10th, 2017 | ISBN: 1787122883 | 334 Pages | EPUB (True/HQ) | 16.48 MB


 

The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokemon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand!

 

Key Features

 Create your own augmented reality game from scratch and join the virtual reality gaming revolution

 Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go

 Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry

 

Book Description

If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games                                                                             introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience.

 

This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help.

 

What you will learn

 Build a location-based augmented reality game called Foodie Go

 Animate a player's avatar on a map

 Use the mobile device's camera as a game background

 Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions

 Create basic UI elements for the game, inventory, menu, and settings

 Perform location and content searches against the Google Places API

 Enhance the game's mood by adding visual shader effects

 Extend the game by adding multiplayer networking and other enhancements

 

 

Augmented Reality Game Development


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