Learning Java 9 by Building Android Games: Learn Java 9 by creating fun filled games for Android, 2nd Revised Edition

Learning Java 9 by Building Android Games: Learn Java 9 by creating fun filled games for Android, 2nd Revised Edition

English | September 18th, 2018 | ISBN: 1788839153 | 774 Pages | EPUB | 15.58 MB


 

Get ready for a fun-filled experience of learning Java by developing games for the Android platform

 

Key Features

 Learn Java, Android, and object-oriented programming from scratch

 Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter

 Create and design your own games, such as an open-world platform game

 

Book Description

Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesnt assume that you already have Java proficiency.

 

This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P.

 

At each stage, you will put what youve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell,                                                           and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game.

 

By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.

 

What you will learn

 Set up a game development environment in Android Studio

 Implement screen locking, screen rotation, pixel graphics, and play sound effects

 Respond to a players touch, and program intelligent enemies who challenge the player in different ways

 Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions

 Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP)

 Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns

 Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes

 Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns

 

Who this book is for

Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.

 

 

Learning Java 9 by Building Android Games: Learn Java 9 by creating fun filled games for Android, 2nd Revised Edition


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