
- CloudRig is a sophisticated, feature-rich rigging framework designed to transform the often-tedious process of character setup into a streamlined, intuitive workflow. Built as an extension of Blender’s native Rigify system, CloudRig v2.2.3 is specifically optimized for the latest advancements in Blender 4.2 through 5.0, ensuring maximum compatibility with modern rendering pipelines and animation tools.
At its core, CloudRig functions by interpreting a Metarig—a simplified skeleton that acts as a blueprint. Instead of manually placing every constraint and driver, you simply position the Metarig's bones to match your character's proportions. Once you hit "Generate," CloudRig does the heavy lifting, automatically creating a complex network of helper bones, sophisticated constraints, and seamless drivers. This version introduces enhanced stability and logic for more "organic" deformations, making it ideal for everything from high-end cinematic characters to stylized game assets. Production-Ready Control: CloudRig is designed for professional animators. It provides advanced IK/FK switching, stretchy limbs, and automated bendy bone setups that allow for fluid, expressive movement without the technical overhead of manual rigging. Intuitive Metarig Workflow: The "input-to-output" logic means you spend less time troubleshooting bone hierarchies and more time focusing on the silhouette and performance of your character. Blender 4.2+ Optimization: Fully compatible with the latest LTS versions of Blender, leveraging updated Python APIs for faster generation times and better viewport performance. Customizable Rig Layers: The generated rigs are highly organized, using clear UI layers and bone groups. This allows animators to toggle visibility for specific parts of the body, reducing clutter during complex scenes. Modular Flexibility: Whether you are rigging a biped, quadruped, or a custom creature, CloudRig’s modular nature allows you to mix and match rig types to fit any anatomy. Key Features & Benefits
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