Stylized Character Sculpting in Zbrush – Majora & Skull Kid

 

 

https://flippednormals.com/downloads/stylized-character-sculpting-in-zbrush-majora-skull-kid/

In this 10 hour course, we will go through, step by step, how to create Skull Kid with Majora’s Mask from the franchise The Legend of Zelda. You will be able to follow along with every step as nothing is skipped or time-lapsed. There’s full commentary for every chapter, giving you insight into how a professional ZBrush character artist works.

 

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FlippedNormals - Introduction to Anatomy

FlippedNormals - Introduction to Anatomy

MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 16h 09m | 7.56 GB

Genre: eLearning | Language: English

user NinoAzul |  Comments: (0)

FlippedNormals - Introduction to Anatomy
http://flippednormals.com/product/introduction-to-anatomy-32428
 
Welcome to Introduction to Anatomy! In this tutorial, you’ll learn everything you need to know about anatomy as an artist, so you can create your own characters with confidence. We’re taking the complicated topic of anatomy and breaking it down into simple terms - finally making it accessible to everyone regardless of skill level and previous experience.

user Gamystyle |  Comments: (0)

FlippedNormals - Sculpting the Facial Features in Zbrush

 

FlippedNormals - Sculpting the Facial Features in Zbrush

http://flippednormals.com/downloads/sculpting-the-facial-features/

In this fundamentals sculpting series, you’ll learn how to sculpt the essential facial features: Eyes, Nose, Ears and the Mouth. Every section starts off with the theory behind the facial feature, which will serve as a foundation for all your future sculpt. Next up, we show you how to actually sculpt the facial feature.  LEARN THE FUNDAMENTALS Sculpting a full face can be incredibly daunting for beginner artists, as you have to keep so much in mind at the same time. In this series, we simplify everything down to the basics, where you’ll get a deeper understanding of how each facial feature works.  BREAKING IT DOWN We break each part down into simple portions. It’s a lot easier to sculpt the nose if you can simplify it down into three section of bone, cartilage and fat – instead of complicated shapes with a thousand planes. Learn the importance of the caruncle of the eye, the antihelix of the ear and much more.

 

user Gamystyle |  Comments: (0)

FlippedNormals - Concept Sculpting an Orc Bust

FlippedNormals - Concept Sculpting an Orc Bust

http://flippednormals.com/downloads/concept-sculpting-an-orc-bust/ 

 

Concept Sculpting an Orc Bust Learn how to sculpt an orc using production-proven techniques from the film industry, with live commentary. The methods used here can be used to sculpt any creature and can really serve as a foundation for all your future sculpts. If you’ve had issues with getting started with sculpting, this series is perfect for you.

 

user Gamystyle |  Comments: (0)

FlippedNormals - Fundamental Anatomy for Sculptors
FlippedNormals - Fundamental Anatomy for Sculptors
http://flippednormals.com/downloads/fundamental-anatomy-sculptors/
Fundamental Anatomy for Sculptors is a course designed to teach anatomy to anyone who works or aims to work with organic sculpture, whether it’s as a fine artist, hobbyist, or as an industry professional.  In this course we look at the limitations of blindly copying work out of anatomy reference books, and focus on a system to allow us to approach anatomy study in a way that has immediate impact on our work, whether we’re sculpting men, women, animals, or creatures, with reference or without.  Christian will teach you a holistic approach to studying anatomy which you can use no matter what you’re sculpting. He will then demo the techniques by blocking in and sculpting a human arm and torso. On the torso, Christian will show you how to change the basic male physique to muscular, skinny, fat, and female, to demonstrate how the figure changes based on muscle and fat distribution – something that is far too often overlooked when studying anatomy.  THE ANATOMY COURSE YOU’VE BEEN LOOKING FOR This course is perfect for artists who have been working with sculpting for a while and who feels they have plateaued. Instead of going through individual muscles A-Z and covering the origin and insertion, this course will focus on the bigger picture. By teaching you solid fundamentals and focusing on practical application, you’ll learn to see figure sculpting in a whole new light after experiencing the techniques taught by Christian. All your character and creature work will be elevated and you’ll get a much deeper understanding of anatomy than before.
user Gamystyle |  Comments: (0)

FlippedNormals - Hero Prop Creation in Blender & Substance Painter by Emiel Sleegers


FlippedNormals - Hero Prop Creation in Blender & Substance Painter by Emiel Sleegers


http://flippednormals.com/downloads/making-a-pokedex-for-games/


In this course, you’ll learn everything you need to know about making professional hero props for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process – no timelapses. You will learn the techniques used in today’s AAA game production to make high-quality hero props for games, and create your very own Pokedex. With 17 hours of professional teaching, you’ll be equipped with the knowledge you need to take your game art to the next level.

user Gamystyle |  Comments: (0)

Flippednormals - 20 IMM Brush Animal Ornament + PBR Texture ( 2 Types ) + UV


Flippednormals - 20 IMM Brush Animal Ornament + PBR Texture ( 2 Types ) + UV


http://flippednormals.com/downloads/20-imm-brush-animal-ornament-pbr-texture-2-types-uv/


20 IMM Brush Animal Ornament
Zbrush Brush ( .ZBP)
PSD Alpha
OBJ
3DsMax file
UV (All)
Brush Alpha
Brush IMM
JPG Preview
2 types Texture ( Metal _ Wood ) ( 4k )
include textures: (.png)

user Gamystyle |  Comments: (0)

FlippedNormals – Real-time Hair Tutorial


FlippedNormals – Real-time Hair Tutorial
Real-time hair creation has broadened my prospects as a game character artist and helped to make my way to AAA games. So my main goal was to share my experience in real-time grooming and to help game artists in mastering it.

user Gamystyle |  Comments: (0)

 


Flippednormals - Build A Gun - 3D Kitbashing Starter SetFlippednormals - Build A Gun - 3D Kitbashing Starter SetFlippednormals - Build A Gun - 3D Kitbashing Starter SetFlippednormals - Build A Gun - 3D Kitbashing Starter Set

MAX | FBX | OBJ | MA


http://flippednormals.com/downloads/build-a-gun-3d-kitbashing-starter-set/



 

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