Demolition And Sacred Rebellion (Drum Kit) WAV | 446 MB
Rebelllion, a drum kit made with great effort, has the purpose to enrich producers who are serious about their buisness. This is the magic toolbox for insane bangers!
http://www.thegnomonworkshop.com/tutorials/controlled-building-demolition-fx-in-houdini
Discover how to create an art-directable destruction scene in Houdini with this 5-hour workshop by Timucin Ozger, Head of FX at the award-winning Mr. X. This entire workshop is taught inside Houdini; only a basic understanding of the Houdini user interface is all that is needed to be able to follow along with this tutorial, from an empty scene file to a full-set demolition. Tim reveals his production-proven, rigid-body destruction (RBD) techniques using the RBD Bullet Solver and shares how to properly fracture a model and create constraints together with secondary simulations such as debris and pyro effects. Throughout the process, Tim explains all the tools and concepts required, from TOPs setup for fast iteration, RBD Material Fracture, Packed Primitives, RBD Constraints, simulation secondaries, Custom DOP net smoke setup, Sparse Sim Pyro Setups, for-loops with Compile Blocks, Instances, and rendering with Redshift. As the final step, Tim details how to trigger all the events with custom objects to create your very own complete building demolition inside Houdini.
SFXtools Demolition WAV-FANTASTiC
FANTASTiC | 28 August 2022 | 280 MB
We are delighted to present “Demolition” a compact collection features 35 designed sound effects that will help you to design big destruction and demolition scenarios for your projects. Ranging from large concrete building demolitions to small wooden cabin crashes and earthquake destructions to destructive wrecking ball impacts and smashes, long stress sounds of heavy metal pieces of empty buildings. All sounds are precisely designed in different sizes to perfectly fit your project, just simply drag’n drop it into your scene and make it sound big.
Gnomon - Controlled Building Demolition FX in Houdini
http://www.thegnomonworkshop.com/tutorials/controlled-building-demolition-fx-in-houdini
Discover how to create an art-directable destruction scene in Houdini with this 5-hour workshop by Timucin Ozger, Head of FX at the award-winning Mr. X. This entire workshop is taught inside Houdini; only a basic understanding of the Houdini user interface is all that is needed to be able to follow along with this tutorial, from an empty scene file to a full-set demolition. Tim reveals his production-proven, rigid-body destruction (RBD) techniques using the RBD Bullet Solver and shares how to properly fracture a model and create constraints together with secondary simulations such as debris and pyro effects. Throughout the process, Tim explains all the tools and concepts required, from TOPs setup for fast iteration, RBD Material Fracture, Packed Primitives, RBD Constraints, simulation secondaries, Custom DOP net smoke setup, Sparse Sim Pyro Setups, for-loops with Compile Blocks, Instances, and rendering with Redshift. As the final step, Tim details how to trigger all the events with custom objects to create your very own complete building demolition inside Houdini.