https://ephere.com/plugins/autodesk/max/ornatrix/
Ornatrix is a system designed to solve the problem of creating hair and hair-shaped structures. To achieve this goal it employs a variety of tools and automation to allow the user to work in an easy and intuitive environment.
Ornatrix v2.2.9.29361 for Cinema 4D R19 to 25
Ornatrix is a complete hair, fur, and feather creation, animation, and rendering solution for Maxon Cinema 4D. It integrates closely as a part of Cinema 4D to allow an intuitive and easy to learn approach for grooming characters and creation various fiber and scattering effects.
Ornatrix for 3ds max is a system designed to solve the problem of creating hair and hair-shaped structures. To achieve this goal it employs a variety of tools and automation to allow the user to work in an easy and intuitive environment.
Ornatrix is a system designed to solve the problem of creating hair and hair-shaped structures. To achieve this goal it employs a variety of tools and automation to allow the user to work in an easy and intuitive environment.
Superior hair, fur, and feathers in Cinema 4D!
Ornatrix is a complete hair, fur, and feather creation, animation, and rendering solution for Maxon Cinema 4D. It integrates closely as a part of Cinema 4D to allow an intuitive and easy to learn approach for grooming characters and creation various fiber and scattering effects.
http://www.thegnomonworkshop.com/tutorials/introduction-to-grooming-with-ornatrix-in-maya This introductory workshop reveals everything you need to know to create hair for both animated characters and still renders using Ornatrix in Maya. Santhosh Koneru, a 3D Generalist, details all the basics as well as the essential tools required to generate realistic hair for your 3D characters. The focus of this video tutorial is on creating facial hair for a character that will eventually be animated. The workflow demonstrated can also be applied even if you only intend to render a still of your character for your portfolio. Santhosh covers topics including the creation of Distribution Maps and Length/Thickness Maps using Substance Painter and shows how to extensively use Modifiers to match your hair groom with reference images. He shares shading techniques using the new V-Ray Hair Shader in V-Ray 5 for Maya and divulges tips for how to optimize your scenes for a CG cinematic project with additional advice on how to render projects on your home workstation. Santhosh also includes a quick overview of using dynamics in Ornatrix.
Gnomon – Introduction to Grooming with Ornatrix in Maya with Santhosh Koneru
http://www.thegnomonworkshop.com/tutorials/introduction-to-grooming-with-ornatrix-in-maya
This introductory workshop reveals everything you need to know to create hair for both animated characters and still renders using Ornatrix in Maya. Santhosh Koneru, a 3D Generalist, details all the basics as well as the essential tools required to generate realistic hair for your 3D characters. The focus of this video tutorial is on creating facial hair for a character that will eventually be animated. The workflow demonstrated can also be applied even if you only intend to render a still of your character for your portfolio. Santhosh covers topics including the creation of Distribution Maps and Length/Thickness Maps using Substance Painter and shows how to extensively use Modifiers to match your hair groom with reference images. He shares shading techniques using the new V-Ray Hair Shader in V-Ray 5 for Maya and divulges tips for how to optimize your scenes for a CG cinematic project with additional advice on how to render projects on your home workstation. Santhosh also includes a quick overview of using dynamics in Ornatrix.
Superior hair, fur, and feathers in Cinema 4D!
Ornatrix is a complete hair, fur, and feather creation, animation, and rendering solution for Maxon Cinema 4D. It integrates closely as a part of Cinema 4D to allow an intuitive and easy to learn approach for grooming characters and creation various fiber and scattering effects.