Coat Rack 8 Hooks
Coat Rack 8 Hooks
Coat Rack 8 Hooks
Coat Rack 8 Hooks
Coat Rack 8 Hooks
Coat Rack 8 Hooks
Platform: 3dsMax 2012 + obj Render: Vray

user Gamystyle |  Comments: (0)

Coat Rack with Umbrella
Coat Rack with Umbrella
Coat Rack with Umbrella
Coat Rack with Umbrella
Coat Rack with Umbrella
Coat Rack with Umbrella
https://3dsky.org/3dmodels/show/coat_rack_with_umbrella
Platform: 3dsMax 2012 + fbx Render: Vray

user Gamystyle |  Comments: (0)


Coat collection | Vray+Corona

MAX | TEX


user Gamystyle |  Comments: (0)

Coat of arms and frames with golden design in vector

Coat of arms and frames with golden design in vector

EPS + preview
user Tanya wertyozka |  Comments: (0)

 

Coat of arms in modern flat style - 18 EPS

18 EPS | PREVIEW | 51 MB
user Macrow |  Comments: (0)

Coat of arms decorative vector illustration

Coat of arms decorative vector illustration
9 files | EPS + preview | 41 Mb

user Tanya wertyozka |  Comments: (0)

Coat 3d model
Coat 3d model
MAX | FBX

user Gamystyle |  Comments: (0)

 

Coat of arms vintage frame a laurel wreath vector

 

 

Coat of arms vintage frame a laurel wreath vector
EPS | 65 files | 227.56 Mb

user LOZOR |  Comments: (0)

The Gnomon Workshop - High-Fidelity Environment Design: Blender, 3D-Coat & Photoshop Workflow
https://www.thegnomonworkshop.com/tutorials/high-fidelity-environment-design
 
Design an immersive world using Blender, 3D-Coat, and Photoshop with this 3-hour workshop by Senior Artist Jannis Mayr. This intermediate to advanced-level workshop reveals Jannis’s techniques for creating fantastical worlds, detailing the creation of a final keyframe in detail, from start to finish. This comprehensive tutorial delves into both his creative and technical processes so you’ll understand the whys as well as the hows.  Beginning with gathering and organizing references, Jannis shares how to kickstart your project before sketching out shapes and compositions for your environment. With the initial sketches completed, Jannis then jumps into 3D-Coat to reveal how he builds a kitbash set, utilizing the software’s powerful voxel-sculpting engine to create complex shapes and organic textures efficiently.  Blender is the backbone for Jannis’ environment design workflow, providing everything necessary to help him explore the world he is building. He shows how to set up a scene and where to place the cameras to render a base image for the final paintover in Photoshop. Everything from modeling, sculpting, shading, rendering, and photobashing, to color grading and Jannis’ finishing tips and tricks are covered in this workshop. As a bonus, he provides a short insight into some quick character-creation techniques in ZBrush and Blender.
user Gamystyle |  Comments: (0)

Adobe Stock - Nice Coat - 331809460
https://audios.ftcdn.net/03/31/80/94/48K_331809460.m4a
Nice Coat - 331809460
02:20 167 BPM
Happy, Relaxing
user AdobeTor |  Comments: (0)


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