3D Tutorials - Blenderella: Character Modeling in Blender 2.5
English | 1440x900 | 6 hours | MKV | 7.81 GB
In this DVD, Angela Guenette walks you through her approach on modeling a character within Blender 2.5. She demonstrates the tools used in Blender and techniques on how to create efficient topology with clean edge flow. This will facilitate the creation of facial and body deformations for rigging and animation use.
Over 40 hours of practical step-by-step recorded work, for an expected total running time of 6 hours. Pace of the DVD combines both real-time & timelapse recordings, accompanied by voice narrated audio commentary.
DVD includes 9 reference images from 3d.sk (used with permission from 3d.sk and are marked with their copyright), prepared background images, concept designs, and .blend file of final completed character model.
The training requires a good understanding of modeling basics in Blender.
To become a good character modeler, it is also highly recommended to study anatomy books from the masters, and take life drawing classes for a thorough understanding of the fundamentals and proportions.
This DVD is not intended to teach anatomy fundamentals or how to design a character.'
Preparing Reference Images in Gimp
Modeling the Head
01_Eyeball and Cornea
02_Setting Up Background Images
03_Eye Socket Blocking
07_Eye Socket Detailing
10_Cheeks, Jaw, Forehead, Scalp
Modeling the Body
01_Setting Up Background Images
07_Hand and Thumb
Modeling the Geometry Hair
Modeling the Clothing
04_Masking Under Clothing
05_Shirt2 and Corset
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3D, Tutorials, Blenderella, Character, Modeling, in, Blender, 2.5
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