Create A Cartoon Character With Blender

 Create A Cartoon Character With Blender

https://www.skillshare.com/classes/Create-A-Cartoon-Character-With-Blender/1234472215

In this course, I will show you how to make this cute cartoon character named Pucca in 3D. She is the main character and protagonist of the Pucca series.


We will use Blender free software and we will create this character using basic mashes and modifiers.


 



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 Create A Skateboard Animation With Blender


 Create A Skateboard Animation With Blender


https://www.skillshare.com/classes/Create-A-Skateboard-Animation-With-Blender/416066701


Looking for a good animation course for beginners in Blender?


In this course, we are going to model skateboard and also the background for animation. We will cover some of the basic technics of animation.


 


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CGCookie - Fundamentals of Animation in Blender 2.8x by Wayne Dixon


CGCookie - Fundamentals of Animation in Blender 2.8x by Wayne Dixon


https://cgcookie.com/course/fundamentals-of-animation-in-blender-2-8x


If you're a beginner looking to learn animation in Blender, this tutorial course is for you. We will start with the basics, working our way up to animating a simple scene. From frame rates to graph editor and a bouncing ball animation, you will master the essentials in no time.


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Cinema 4D: Principles of Motion Graphics
Cinema 4D: Principles of Motion Graphics
Cinema 4D is an ideal application for motion graphics, offering a rich mograph toolset including dynamic simulations and cloners and effectors for duplicating and animating multiple copies of objects and text. This course explores the basics of motion graphics as they apply to Cinema 4D, helping motion graphics artists who are new to C4D transition their skills and video editors who are new to motion graphics understand the principles and apply them in the software. Instructor Ian Robinson explores everything from finding inspiration to integrating typography, color, textures, lighting, and transitions into your design. Each principle is broken down into practical, applied techniques that you can leverage in your own workflow and tips for using Cinema 4D to its best advantage.


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Introduction to creating textures with Substance Designer


Introduction to creating textures with Substance Designer
https://www.domestika.org/es/courses/550-introduccion-a-la-creacion-de-texturas-con-substance-designer
Learn how to generate, modify and render materials for video games and 3D productions
In a video game the stage is not only the environment, but is part of the game and its development depends on the ability with which the character moves through it. Materials and textures are therefore part of the user experience. Angel Fernandes is a 3D artist and works as an environment artist , creating materials and textures for games such as Hellbound, Drone Strike Force, Quantum League and Endless Legend.


 


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Udemy - Female Anatomy Sculpting in Zbrush
Udemy - Female Anatomy Sculpting in Zbrush

Did you always wanted a detailed female anatomy tutorial  which covers everything from skeleton system sculpting to individual muscle sculpting to final character with fat and skin ?


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CGCircuit - Introduction to Vellum Grains

CGCircuit - Introduction to Vellum Grains
https://www.cgcircuit.com/tutorial/introduction-to-vellum-grains
In this online course, the viewer will learn some beginner to intermediate Vellum Grains techniques. Vellum Solver was introduced in Houdini 17 and is a very powerful solver. It enables the artists to quickly iterate different simulations in no time.


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CG Circuit - Introduction to Look Dev In Houdini


CG Circuit - Introduction to Look Dev In Houdini


http://www.cgcircuit.com/course/introduction-to-look-dev-in-houdini


Before we talk about the training module, I’d like to talk about some prerequisites before attempting to take this course. We will be using three separate applications in this module, Maya for asset inspection and organization, i do not go into details as to how to use Maya, some working knowledge of Maya is required. We will use Unfold 3d to unwrap the assets, some working knowledge will be useful but is not necessary for this step in the process. Inside of Houdini, prior experience with Houdini will be helpful and might make the concepts shared here easier to understand.


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CG Circuit - Houdini Cloth in Production


CG Circuit - Houdini Cloth in Production


http://www.cgcircuit.com/tutorial/houdini-cloth-in-production


In this tutorial, the viewer will learn how to work with cloth within a production environment. This will involve creating helpful input geometry for the cloth and colliders, how to work with Vellum parameters and constraints to get the look of cloth you want, how to make the simulation art-directable, and how to use post-simulation fixes.


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CG Circuit - Total Destruction: Vol.2 RBD Simulations

CG Circuit - Total Destruction: Vol.2 RBD Simulations
https://www.cgcircuit.com/tutorial/total-destruction-vol.2-rbd-simulations
In this online course, the viewer will learn everything needed to create Rigid Body Dynamic Simulations, ranging from simple falling objects to demolishing entire buildings.


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 Zero to Hero with 3ds Max + V-Ray : Master 3D Rendering


 Zero to Hero with 3ds Max + V-Ray : Master 3D Rendering


https://www.skillshare.com/classes/Zero-to-Hero-with-3ds-Max-V-Ray-Master-3D-Rendering/1994868202
In the class, we will learn how to use 3ds Max and V-Ray. We will then use our new skills to complete the final project, which is to render a 3D product in a studio environment.


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Udemy - Unity 3D Game Development (2020) - From Beginners to Masters
Udemy - Unity 3D Game Development (2020) - From Beginners to Masters

Why Learn Game Development with Unity?


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Udemy - Revit 2019 Architectural Course For Beginner With Project
Udemy - Revit 2019 Architectural Course For Beginner With Project

In this Revit 2019 Architectural Course We will learn Revit Basics first and then once we gain enough knowledge to start our main 2 story house Model and then We will learn by actually Creating Complete 2d and 3d Model of a House which I think the best way to learn any software.


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CG Circuit - Introduction to VEX - Volume 1


CG Circuit - Introduction to VEX - Volume 1


https://www.cgcircuit.com/course/introduction-to-vex---volume-1


In this tutorial, the viewer will learn the basics of the VEX expression language for Houdini and many of its practical applications in VFX.

 


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CGCircuit - Terrains using Satellite Data in Houdini

CGCircuit - Terrains using Satellite Data in Houdini
https://www.cgcircuit.com/tutorial/terrains-using-satellite-data-in-houdini

In this online course, the viewer will build upon the workflows of the first tutorial and learn advanced techniques for generating more complex terrains and landscapes with Houdini and to use them inside a game engine like Unreal Engine 4.

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ArtStation - Intro to ZBrush - Part 9 - Hard Surface Modeling


ArtStation - Intro to ZBrush - Part 9 - Hard Surface Modeling


https://www.artstation.com/learning/courses/7v2/hard-surface-modeling



In this Intro to ZBrush Series, Michael Pavlovich gives a comprehensive overview of the tools and interfaces to get anyone up and running with ZBrush. In this course, Michael covers a variety of Box Modeling techniques in Zbrush. He starts with QGrid and chamfers to speed up Box Modeling workflows, and covers more ZModeler and Gizmo deformer functionality to help dial in the correct shapes for your final product. He then dives into ZBrush’s LiveBoolean system which allows the creation of complex shapes quickly and non-destructively. Finally, he covers ZRemesher’s “find edge” to rebuild hard surface shapes into clean, usable, subdivision geometry.



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 The Explosion Deformer + Bonus Mograph | Absolute Beginner Cinema 4D


 The Explosion Deformer + Bonus Mograph | Absolute Beginner Cinema 4D
https://www.skillshare.com/classes/The-Explosion-Deformer-Bonus-Mograph-Absolute-Beginner-Cinema-4D/1648807736

I hope you are all doing well and staying safe out there! In this special Coronavirus edition of ABC4D, we will take a close look at the Explosion Deformer! What will we be blowing up you ask? Why, viruses of course!


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AutoCAD Map 3D 2021 Essential Training
AutoCAD Map 3D 2021 Essential Training
AutoCAD Map 3D enriches your map data, making it more visual and intelligent. With AutoCAD 2021, the Map 3D toolset ships free, bringing an intelligent geographic information system (GIS) to every AutoCAD drawing. Join GIS consultant and trainer Gordon Luckett in this course, where he shows how to use this powerful program to edit data within existing AutoCAD drawings and connect to outside databases for new sources of information. He also shows how to connect to, style, and analyze GIS data, and publish your data and final maps to a web-based map book. All of this and more is possible with AutoCAD Map 3D. Start watching, and learn how to bring the power of geodata to your DWGs.


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AutoCAD: Interface
AutoCAD: Interface
Work more productively in AutoCAD 2021 by learning about ways to work faster and smarter with the user interface. In this course, instructor Shaun Bryant goes beyond the basics as he explores how to work with some of the more involved user interface elements of this powerful designing and drafting software. Shaun covers how to use keyboard shortcuts, navigate drawings, create precise drawings, and work with object properties and layer states. The course offers training that helps prepare you to use AutoCAD in any industry including architecture, engineering, construction, manufacturing, and product design.

 


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AutoCAD: Output
AutoCAD: Output
AutoCAD 2021 is powerful designing and drafting software used to create precise 2D and 3D designs. In this course, explore learning beyond the basics offered in Learning AutoCAD and AutoCAD 2021 Essential Training. Instructor Shaun Bryant covers how to create output and share drawings, including web and mobile. The course offers training that helps prepare you to use AutoCAD competently in any industry including architecture, engineering, construction, manufacturing, and product design.

 


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Learning AutoCAD
Learning AutoCAD
Explore the basics of AutoCAD 2021 in this course designed for beginners. Learn about the interface, drawing and design techniques, generating simple geometry, creating annotations, and building documentation that is suitable for sharing and printing. Autodesk Certified Instructor (ACI) Shaun Bryant demonstrates step-by-step how to create precise drawings for architecture, construction, manufacturing, and more. The course offers foundational knowledge needed to create simple, annotated drawings and prepares the learner to further develop AutoCAD skills.

 


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AutoCAD 2021 Essential Training
AutoCAD 2021 Essential Training
AutoCAD 2021 is a powerful designing and drafting software used to create precise 2D and 3D designs. In this course, explore learning beyond the basics covered in Learning AutoCAD. Shaun Bryant covers using the ribbon, choosing workspaces, and using the ViewCube. Shaun also demonstrates managing units and options, drawing and modifying objects, working with dimensioning techniques, and using attributes, tables, and external references. The course offers training that helps prepare you to use AutoCAD competently in any industry including architecture, engineering, construction, manufacturing, and product design.


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3ds Max 2021 Essential Training
3ds Max 2021 Essential Training
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations.Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, and subdivision surfaces. Then, learn to construct hierarchies, add cameras and lights, and animate with keyframes. Instructor Aaron F. Ross also takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver.


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Gumroad - Houdini - Procedural sci-fi sphere buildup


Gumroad - Houdini - Procedural sci-fi sphere buildup


http://gumroad.com/l/yAsQB


In this tutorial you will learn all the steps necessary to create the effect shown in the promo video from start to finish using Houdini, Redshift and Blackmagic Fusion with ACES color space.


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Udemy - Turkce Gorsel Ogrenme Setleri
Videohive Wow Pack Series


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