Features: Supports grid, navmesh, point and hexagonal graphs. Automatic navmesh generation to save you from doing it manually. Fully multithreaded so it will barely affect the frame rate. Path post-processing using raycasting, smoothing and using the funnel algorithm. A single line of code for a pathfinding call. Graphs can be saved to files. Local Avoidance both in the XZ and XY plane. Source code included. Supports updating graphs during runtime. Includes a total of 16 example scenes to help you get started. Also, a comprehensive online documentation where almost all functions and variables are documented. On the package website you can also find a beta version with many new features such as burst-powered graph scanning and local avoidance, improved APIs and many bug fixes. Version: 5.3.3
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