Asset Store – proTile Map Editor 2.6 + Runtime Support - v2.6

Asset Store – proTile Map Editor 2.6 + Runtime Support - v2.6



proTile Map Editor 2.6 is a great tool for building various maps for your games and now with runtime support you can make building games.


Features



  • Different brushes - mass placement, all snap, paint.

  • Objects of any size - snap any tiles anywhere.

  • Runtime support - Create runtime building games, full API for customisation.

  • Tile-Connections - connect roads, walls and similar automatically.

  • Custom Patterns - build once, place multiple times.

  • Performance and size optimizations - combines meshes, reduces size for you.

  • Layers - will help you to manage your maps.

  • Tile Picker - filter / pick tiles right in the scene with (RMB/LMB + F).

  • Easy to load and use - load maps in the editor, at runtime or stream dynamically.

  • Procedural support - generate maps from code.

  • Tile randomizer - Auto tile and rotation randomization.

  • Different camera setups - Fits different 3D/2D type of games.

  • Export to OBJ - Export Map or anything in the scene to OBJ.

  • Custom Pivots / Snaps - Setup Custom Pivot size, snap size via component.

  • Terrain & 360 snap support - currently in alpha.

  • Editor for easy tile setup - categorise your tiles.

  • Tiles & Examples - All Tiles & Examples from screenshots & Videos are included.

  • Grids - 2D, 3D grid support.

  • All platform support.

  • Open source, examples, documentation and much more!

  • Full Unity 2017 and 2018 support


 


 


Asset Store – proTile Map Editor 2.6 + Runtime Support - v2.6


 


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