
Physical Celestial Objects - Procedural Planets v1.1.2 for Blender
Blender 3.3+ | SALE PAGE
- Create breathtaking space scenes directly inside Blender with Physical Celestial Objects – Procedural Planets, a powerful add-on designed for artists, filmmakers, environment designers, and sci-fi creators who need realistic planets, atmospheres, rings, and celestial lighting in their 3D projects.
- This Blender add-on allows users to build real-scale planets with high-quality procedural controls and cinematic visuals. Artists can adjust planet radius, rotation, surface textures, atmosphere layers, ring systems, lighting, shadows, and world-space positioning to create anything from realistic Earth-like planets to alien worlds, moons, gas giants, and dramatic sci-fi environments. The official documentation describes PCO as a Blender add-on for creating realistic, real-scale planets, compatible with Eevee and Cycles, with support for Blender 3.3+.
One of the key strengths of the add-on is its physically inspired rendering system. It includes multi-layer atmospheric controls, procedural rings, planet-scale lighting, raytraced soft shadows, indirect light bouncing from illuminated planet surfaces, and a Hapke BRDF-based surface lighting model designed for celestial bodies.
The v1.1.x release line also introduced built-in presets, an improved atmosphere model, background stars, texture-supported presets, adjustable atmosphere layer height, improved planet shaders, and several rendering and viewport performance improvements.
Whether you are creating sci-fi short films, cinematic space shots, game trailers, planetary concept renders, educational visuals, or background environments, Physical Celestial Objects offers a flexible and production-friendly way to generate impressive planetary scenes without building complex shader systems from scratch. Its real-scale workflow and procedural controls make it a valuable tool for Blender artists who want faster, more realistic, and more cinematic celestial visuals.
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