
● Package ●
- Set of unique assets (518);
- Demo scene (50 collected character).
● Where to use ●
- Games. Models optimized for game engines;
- Multiplication;
- Advertising and marketing;
- VR / AR.
- The script allows you to easily assemble characters from mesh by dragging mesh into character slots (such as Body, Headgear, Hairs, Glasses, Eyebrows, Gloves, Clothes, etc.) and then saving the assembled character as a separate prefab
- The script allows you to generate a random character from an active number of categories (Body, Headgear, Hairs, Glasses, Eyebrows, Gloves, Clothes, etc.)
- .txt and .png instruction on using the script which is available in project.
? Features ?
- All groups of assets have the ability to be combined with each other which allows you to create a huge number of unique characters.
- All assets are compatible with all animations
- You can easily change the color of objects - using the UV map;
- Pivot in the logical place of the object;
- Assets has a logical name.
? Geometry ?
- 518 unique assets (prefabs);
- 517k triangles all pack; Version: 1.0
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