Cebas FinalRender 3.5 SE SP6 x86/x64 for 3ds MAX 2010 | 12/12.8 MB
Firstly as a standard version (finalRender R3.5) targeted to the mainstream user base, while the other version, called the Studio Edition (finalRender R3.5 SE for short), is the perfect choice for bigger production houses and advanced users seeking the maximum in quality and flexibility. Both products use the same rock solid and Hollywood production proven rendering core and rendering results (when not using any of the advanced features of R3.5 SE) will be identical between the two versions.
With the release of finalRender R3.0, finalShaders is no longer separately available for R3.5. Instead all of the finalShaders materials are now available as part of finalRender R3.5 SE, in addition we have moved some of the finalShaders materials into the standard edition as well. The materials moved to the core product are;
fR-Wire: This has been a long time wish of many users; R3.0 now lets you render your objects as if you had applied a Lattice modifier to your object, but without the overhead of additional geometry.
fR-Volumetric: A true volumetric shader that creates shader data within your objects, not just on the surface. When used in conjunction with many of finalRender's other features, such as Sub-Surface Scattering, fR-Volumetric can help you product effects that no other material can produce.
finalRender R3.5 SE also ships with the following former finalShaders materials and textures:
Home Page - www.finalrender.com
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