Udemy - Learn To Create A Racing Game With Unity & C#
Udemy - Learn To Create A Racing Game With Unity & C#
Learn how to create your very own racing game using Unity, an industry-standard program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.


Description

Course content

  • Introduction & Setup
    • Introduction
    • Introduction to The Unity Interface
    • Project Asset Package
    • Importing Assets & Setting Up A Scene
  • Driving
    • Setting Up Our Car
    • First Script Basics
    • Making The Car Move
    • Controlling Acceleration
    • Managing Our Cars Forces
    • Steering The Car
    • Better Steering
    • Setting Our Maximum Speed
    • Limiting Air Control
    • Pushing To The Ground
    • Rotating To Ramps
    • Turning Wheels
    • Leaving A Trail
    • Controlling The Trail
    • Stopping Dust
  • Camera Control
    • Setting Up A Follow Cam
    • Smoothing Movement
    • Top-Down Camera
    • Switching Cameras
  • Sound
    • Engine Sounds
    • Sound Sources
    • Impact Sounds
    • Improving The Impact Sound
    • CHALLENGE - ADD SKID SOUND
  • Making Laps!
    • Setting Up Simple Test Track
    • Setting Up Checkpoints
    • Hitting Checkpoints
    • Completing A Lap
    • Prefabs - Applying To A Real Track
  • Showing UI
    • Setting Up UI
    • Updating Lap Counters
    • Displaying Lap Times
    • Fixing Camera Start Position
  • AI Racing
    • Setting Up AI Cars
    • How The AI Will Work
    • Setting Targets
    • Making The AI Move
    • Preventing AI Getting Stuck In Loops
    • Randomising AI Speed
    • Fixing AI Not Turning Bug
  • Race Management
    • Tracking Player Position
    • CHALLENGE - SHOW PLAYER POSITION ON UI
    • Adding Rubber Banding
    • Race Start Countdown
    • Resetting To Track
    • Limiting Reset Times
    • CHALLENGE - MAKING MORE CARS
  • Starting & Finishing The Race
    • Starting The Player At Different Positions
    • Spawning Random AI Cars
    • Ending The Race
    • Laying Out Race Results
    • Updating Race Results
  • Making Menus
    • Setting Up Main Menu
    • Adding A Background Effect To The Menu
    • Creating A Pause Menu
    • Carrying Race Information Between Scenes
    • Starting Race Using Carried Information
    • CHALLENGE - MAKING MORE TRACKS
  • Race Setup
    • Laying Out Race Setup Menus
    • Navigating Race Setup Menus
    • Selecting Tracks
    • Selecting Racers
    • Opening Race Selection After A Race
  • Finishing The Game
    • Locking Tracks from Track Selection
    • Unlocking Tracks
    • Making A Simple Music Player
    • Building The Game
    • Course Completed!
  • BONUS: Completed Project Files
    • Completed Project Files

Udemy - Learn To Create A Racing Game With Unity & C#

Learn_To_Create_A_Racing_Game_With_Unity___C_.part1.rar

Learn_To_Create_A_Racing_Game_With_Unity___C_.part2.rar

Learn_To_Create_A_Racing_Game_With_Unity___C_.part3.rar


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