Oreilly - Processing and Arduino in Tandem - 9781449399832
Oreilly - Processing and Arduino in Tandem
by Joseph Gray | Publisher: O'Reilly Media, Inc. | Release Date: July 2010 | ISBN: 9781449399832


Create your own drawing and animation software—and learn basic programming and electronics skills at the same time. This five-session video course introduces you to two simple tools: Processing, a programming language for visual thinkers, and Arduino, a hardware platform for working with electronics. You'll learn how to use these tools together to build something useful right away.Presented by creativeLIVE in partnership with O'Reilly, each session offers easy-to-follow, hands-on lessons. You don't need programming or electronics experience to get started. Processing is easy to learn, and you'll get to know Arduino with a starter kit. It's a fun and inspiring way for designers, artists, and beginning programmers to learn basic graphics programming.Learn to create basic software applications with the Processing languageMake your own drawing and animation toolsCreate a GUI (Graphical User Interface) to control your softwareWork with an Arduino microcontroller to provide the physical controls for your drawing and animation toolsWork with Mac OS X, Linux, or a Windows PC with Windows XP or Windows 7
  1. Get Started with Processing and Arduino (Overview)
    • Example files for Week 1 00:00:32
    • Introduction 00:05:34
    • Installing and Running Processing 00:06:58
    • Installing and Running the Arduino IDE 00:12:35
    • Installing the Arduino Library in Processing 00:20:54
  2. Build a Drawing Application
    • Example files for Week 2 00:00:32
    • Create a Basic Drawing Program 00:14:43
    • Add Color and Style 00:12:01
    • Begin to Create a GUI 00:16:25
    • Add Sliders to Control Color 00:28:22
    • Finish the Drawing Tool 00:25:47
  3. Create an Animation Application
    • Example files for Week 3 00:00:32
    • Build from the Drawing Tool 00:05:25
    • Begin Adding Animation 00:20:06
    • Record and Play Back a Gesture 00:24:36
    • Add Color Properties 00:12:49
    • Animate the Recorded Gesture 00:07:17
    • Draw Multiple Gestures in Time 00:20:12
    • Record Video Files 00:21:34
  4. Construct a Physical Interface
    • Example files for Week 4 00:00:32
    • Assemble the Project Box 00:15:28
    • Add a breadboard and an Arduino 00:10:54
    • Attach the components to the lid 00:16:44
    • Hook up the wires inside the box 00:28:09
    • Hook up the potentiometers, switches and LEDs 00:17:06
    • Test the project box in Processing 00:08:52
    • Control the Animation Tool with the projBox 00:19:06
  5. Expand the Animation Application into 3D
    • Example files for Week 5 00:00:32
    • Integrate the OpenGL Library 00:10:20
    • Draw Shapes in 3D 00:21:17
    • Add Drift to your Animation 00:12:50
    • Further Integrate the projBox 00:13:35
    • Add a Rotation Motion Effect 00:10:56
    • Add a Sine and Cosine Based Motion Effect 00:12:13
    • Add a Brownian Motion Effect 00:09:07
    • Wrap Up and Q&A 00:09:10
  6. Oreilly - Processing and Arduino in Tandem


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