Oreilly - Write a Native iOS Game Using Xamarin and C# - 9781788474153
Oreilly - Write a Native iOS Game Using Xamarin and C#
by Steven F. Daniel | Publisher: Packt Publishing | Release Date: February 2018 | ISBN: 9781788474153


Create an amazing memory-matching iOS game using Xamarin and C#About This VideoBuild a native iOS memory-matching game in no time using Xamarin and C#Work with storyboards within iOS to design a game user interfaceWire up game logic to randomize and shuffle your game grid blocksIn DetailXamarin is the most powerful cross-platform mobile development framework for creating stunning cross-platform applications on the iOS and Android mobile platforms. C# is a simple, modern, general-purpose, Object-Oriented Programming language developed by Microsoft within its .NET initiative. This video course starts by walking you through an iOS memory-matching game and how to build this using Visual Studio for Mac. Next, you will add game asset images and all the game interface elements. You will then learn how to build the user interface for your iOS Memory Matching game. Here, you will create and add each of the game elements that will make up the visual representation of your game. Towards the end of the course, you will implement your game logic to add your game blocks to the view container, and then randomize and shuffle each game block. You will also learn how to implement touch logic to determine when a tile has been tapped on, and then compare the tile with a secondary tile that is tapped. You will then learn how to implement the timer, score, and button actions.
  1. Chapter 1 : Building the iOS Memory Matching Game
    • Course Overview 00:05:18
    • Creating the Memory Game Using Visual Studio for Mac 00:05:01
    • Creating the GameBoard Interface and Class 00:04:09
    • Creating the ImageCircle Interface and Class 00:05:02
    • Creating the GameTile Interface and Class 00:03:28
    • Adding the Game Images to Our Solution 00:04:39
  2. Chapter 2 : Setting Up the User Interface
    • Adding the Score Label Control to Our Storyboard 00:05:03
    • Adding the Game Board View to Our Storyboard 00:02:14
    • Adding the Time Label Control to Our Storyboard 00:02:46
    • Adding the Reset Button Control to Our Storyboard 00:03:12
    • Launching the MatchTheTiles Game within the iOS Simulator 00:03:03
  3. Chapter 3 : Implementing Our Game Logic
    • Creating the Game Tiles within Our Game Board 00:06:37
    • Shuffling Our Game Tiles within Our Game Board 00:03:27
    • Handling Touch Events within the Game Board 00:08:41
    • Comparing Our Game Tiles for a Match 00:03:04
    • Finalizing Our Memory Game Logic 00:10:06
  4. Oreilly - Write a Native iOS Game Using Xamarin and C#


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